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: log created on : Wednesday November 19 2014 @ 23:46:52
00:00:00.000 : [sys] running on x86 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: D:\Игры\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD Athlon II X2 250 Processor] with 2 cores (2 threads) at ~3005MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2935478Hz
00:00:00.000 : [mem] physical total: 4095M
00:00:00.000 : [mem] physical avail: 2335M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 4009M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.140 : [hashfs] base.scs: Mounted and validated, 44932 entries (228C7085B23A13C63130CC2FCC76989D91810693BC47032D22D73BB6F0AFE79)
00:00:00.141 : [hashfs] core.scs: Mounted and validated, 4 entries (4513B5766ACA4D6BFD18D0059624F61E6A55B3AD8FD9E3FA04B01D791873328)
00:00:00.225 : [hashfs] def.scs: Mounted and validated, 5515 entries (4473C1A4B881A87D7F26A011AEB1E1B2FABF806ECCC44D35002EB421E6E42A3)
00:00:00.328 : [hashfs] locale.scs: Mounted and validated, 168 entries (438CA3DB3F9C090D147763444C4205929715271C6A9D732FAB53091CA86316B)
00:00:00.330 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (996985921F1D330726F545F4CF39F65C8704449FC4E5177F7CEB12F68EEC3C5)
00:00:00.330 : [ufs] Home directory: 'C:/Users/userd/Documents/Euro Truck Simulator 2'.
00:00:00.331 : exec /home/config.cfg
00:00:00.331 : [sys] Executing /home/config.cfg ...
00:00:00.332 : uset r_full_resolution_corrections "0"
00:00:00.332 : uset r_force_color_shadowmaps "0"
00:00:00.332 : uset g_hw_info "1"
00:00:00.332 : uset g_line_sort "0"
00:00:00.332 : uset g_cargo_sort "2"
00:00:00.332 : uset g_tooltip_delay "0.4"
00:00:00.332 : uset g_global_force_load_selector "0"
00:00:00.332 : uset g_desktop_fadeout "60"
00:00:00.332 : uset r_wireframe "0"
00:00:00.332 : uset r_multimon_border_fov_right "0"
00:00:00.332 : uset r_multimon_border_fov_left "0"
00:00:00.332 : uset r_multimon_mode "0"
00:00:00.332 : uset r_segment_cache_static_buffers "1"
00:00:00.332 : uset r_segment_cache_behavior "3"
00:00:00.332 : uset r_use_depth_bounds "1"
00:00:00.332 : uset r_show_light_pixel_coverage "0"
00:00:00.332 : uset r_deferred_debug "0"
00:00:00.332 : uset r_mirror_scale_y "2"
00:00:00.332 : uset r_mirror_scale_x "2"
00:00:00.332 : uset r_scale_y "1"
00:00:00.332 : uset r_scale_x "1"
00:00:00.332 : uset r_normal_maps "1"
00:00:00.332 : uset r_sunshafts "1"
00:00:00.332 : uset r_color_saturation "1.0"
00:00:00.332 : uset r_color_yellow_blue "0.0"
00:00:00.332 : uset r_color_magenta_green "0.0"
00:00:00.332 : uset r_color_cyan_red "0.0"
00:00:00.332 : uset r_color_correction "1"
00:00:00.332 : uset r_dof_filter_size "0.5"
00:00:00.332 : uset r_dof_transition "400.0"
00:00:00.332 : uset r_dof_start "200.0"
00:00:00.332 : uset r_dof "0"
00:00:00.332 : uset r_mlaa_threshold "1.0"
00:00:00.332 : uset r_mlaa "0"
00:00:00.332 : uset r_hdr "0"
00:00:00.332 : uset r_fake_shadows "2"
00:00:00.332 : uset r_sun_shadow_texture_size "2048"
00:00:00.332 : uset r_sun_shadow_quality "2"
00:00:00.332 : uset r_mirror_view_distance "160"
00:00:00.332 : uset r_deferred_mirrors "1"
00:00:00.332 : uset r_deferred "1"
00:00:00.333 : uset r_nowmi "1"
00:00:00.333 : uset r_startup_progress "0"
00:00:00.333 : uset r_setup_done "1"
00:00:00.333 : uset r_gamma "1"
00:00:00.333 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.333 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.333 : uset r_manual_stereo_ui_fov "80"
00:00:00.333 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.333 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.333 : uset r_manual_stereo_in_menu "1"
00:00:00.333 : uset r_nv_stereo_mode "2"
00:00:00.333 : uset r_no_frame_tracking "0"
00:00:00.333 : uset r_msaa "0"
00:00:00.333 : uset r_fullscreen "1"
00:00:00.333 : uset r_mode "1920x1080x32x60"
00:00:00.333 : uset r_path ""
00:00:00.333 : uset r_device "dx9"
00:00:00.333 : uset i_virtual_cursor_speed "500.0"
00:00:00.333 : uset g_trackir "1"
00:00:00.333 : uset g_pedestrian "0"
00:00:00.333 : uset g_light_span_factor "1"
00:00:00.333 : uset g_light_distance_factor "1"
00:00:00.333 : uset g_vehicle_flare_lights "1"
00:00:00.333 : uset g_auto_traffic_headlights "1"
00:00:00.333 : uset g_traffic "1"
00:00:00.333 : uset g_kdop_preview "0"
00:00:00.333 : uset g_screenshot_on_bug "0"
00:00:00.333 : uset g_developer "1"
00:00:00.333 : uset g_wc_fps "0.0"
00:00:00.333 : uset g_wc_radius "-1.0"
00:00:00.333 : uset g_steam_rich_presence "1"
00:00:00.333 : uset g_steam_browser "1"
00:00:00.333 : uset g_steam_screenshots "2"
00:00:00.333 : uset g_artist_id "0"
00:00:00.333 : uset g_flyspeed "100.0"
00:00:00.333 : uset g_news "1"
00:00:00.334 : uset g_colbox "0"
00:00:00.334 : uset g_radio_mode "2"
00:00:00.334 : uset g_ignore_low_fps "0"
00:00:00.334 : uset g_truck_light_quality "1"
00:00:00.334 : uset g_truck_light_specular "1"
00:00:00.334 : uset g_gfx_all_scales "0"
00:00:00.334 : uset g_gfx_advanced "1"
00:00:00.334 : uset g_gfx_quality "-1"
00:00:00.334 : uset g_hq_3d_screenshot "0"
00:00:00.334 : uset g_menu_aa_limit "8"
00:00:00.334 : uset g_additional_water_fov "20.0f"
00:00:00.334 : uset g_rain_reflect_hookups "1"
00:00:00.334 : uset g_rain_reflect_actor "1"
00:00:00.334 : uset g_rain_reflect_traffic "1"
00:00:00.334 : uset g_rain_reflect_cache "0"
00:00:00.334 : uset g_rain_reflection "3"
00:00:00.334 : uset g_reflection "3"
00:00:00.334 : uset g_grass_density "2"
00:00:00.334 : uset g_veg_detail "1"
00:00:00.334 : uset g_minicon "1"
00:00:00.334 : uset g_console "1"
00:00:00.334 : uset g_texture_usage_stats "0"
00:00:00.334 : uset g_fps "1"
00:00:00.334 : uset g_stream_exts ".ogg;.mp3"
00:00:00.334 : uset r_vsync "1"
00:00:00.334 : uset r_anisotropy_factor "0.5"
00:00:00.334 : uset r_texture_detail "0"
00:00:00.334 : uset t_averaging_window_length "20"
00:00:00.344 : [lang] Language autodetection: 419
00:00:00.355 : Selected language: ru_ru
00:00:00.355 : Euro Truck Simulator 2 init ver.1.14.2 (rev. 8e177abd8473)
00:00:00.367 : [net] LOG INFO: Started
00:00:00.368 : Setting UI reference mode to: 1440x900...
00:00:00.368 : [gfx] Selected rendering device: dx9
00:00:00.388 : [dx9] NVAPI not detected. (-2)
00:00:00.389 : [dx9] Direct3D9Ex detected.
00:00:00.389 : [dx9] Number of adapters found: 1
00:00:00.391 : [dx9] Adapter #0: AMD Radeon R7 200 Series / 1011 (0) MB (aticfx32.dll, 8.17.10.1247, )
00:00:00.392 : [dx9] Using SM3X rendering path
00:00:00.392 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:00.605 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.750 : [al] device: OpenAL Soft
00:00:00.751 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.797 : [al] vendor: OpenAL Community
00:00:00.797 : [al] version: 1.1 ALSOFT 1.14
00:00:00.797 : [al] renderer: OpenAL Soft
00:00:00.797 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.797 : [snd] Started sound update thread
00:00:00.804 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.806 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.849 : [di8] Initializing device 'TW900FF' as '{87B05460-6B85-11E4-8001-444553540000}|{B0250583-0000-0000-0000-504944564944}'
00:00:00.851 : [di8] FF Constant force supported
00:00:00.851 : [di8] FF Ramp force supported
00:00:00.852 : [di8] FF Square force supported
00:00:00.852 : [di8] FF Sine force supported
00:00:00.852 : [di8] FF Triangle force supported
00:00:00.852 : [di8] FF SawtoothUp force supported
00:00:00.852 : [di8] FF SawtoothDown force supported
00:00:00.852 : [di8] FF Spring force supported
00:00:00.852 : [di8] FF Damper force supported
00:00:00.852 : [di8] FF Inertia force supported
00:00:00.852 : [di8] FF Friction force supported
00:00:00.852 : [di8] FF Axis 'x' 'X axis' reports force 10N with resolution of 256
00:00:01.168 : [hashfs] dlc_east.scs: Mounted and validated, 726 entries (F0182B97278795AD89AA7F0D3E8C660DDDC668CAD8C928DD58CA2835A5FA740)
00:00:01.278 : dispatch
00:00:01.553 : exit
00:00:03.205 : [ui] Controller setup start
00:00:03.207 : [inp] Classifying devices
00:00:03.207 : [inp] Analyzing "TW900FF" "di8.'{87B05460-6B85-11E4-8001-444553540000}|{B0250583-0000-0000-0000-504944564944}'"
00:00:03.209 : [inp] Applying input.clutch.default
00:00:03.209 : [inp] Applying input.look.default
00:00:03.210 : [inp] Applying input.gearbox.updown.default
00:00:03.210 : [inp] Applying input.gearbox.drive.default
00:00:03.211 : [inp] Applying input.gearbox.hshifter.default
00:00:03.211 : [inp] Classified as: unknown
00:00:03.212 : [ui] Ignoring '{87B05460-6B85-11E4-8001-444553540000}|{B0250583-0000-0000-0000-504944564944}' ('TW900FF') from UI control: blacklisted
00:00:03.212 : [ui] Controller setup done
00:00:03.525 : [hashfs] dlc_east.scs: Mounted and validated, 726 entries (F0182B97278795AD89AA7F0D3E8C660DDDC668CAD8C928DD58CA2835A5FA740)
00:00:03.692 : uset s_sfx_enabled "1"
00:00:03.693 : uset s_music_enabled "1"
00:00:03.693 : uset s_sfx_volume "1.0"
00:00:03.693 : uset s_music_volume "0.22"
00:00:03.693 : uset s_master_volume "0.9"
00:00:03.693 : uset s_reverse_stereo "0"
00:00:03.693 : uset g_force_economy_reset "0"
00:00:03.693 : uset g_force_load_selector "0"
00:00:03.693 : uset g_autoload_ignore_autosave "0"
00:00:03.693 : uset g_start_in_truck "0"
00:00:03.693 : uset g_input_configured "1"
00:00:03.693 : uset g_income_factor "1.0"
00:00:03.693 : uset g_currency "0"
00:00:03.693 : uset g_bad_weather_factor "0.1"
00:00:03.693 : uset g_save_idx "6"
00:00:03.693 : uset g_adviser "0"
00:00:03.693 : uset g_desktop_tutorial "0"
00:00:03.693 : uset g_tutorial "0"
00:00:03.693 : uset g_fatigue "1"
00:00:03.693 : uset g_police "1"
00:00:03.693 : uset g_subtitles "0"
00:00:03.693 : uset g_clock_24 "1"
00:00:03.693 : uset g_hmd_no_3d_background "0"
00:00:03.693 : uset g_hmd_no_special_menu "0"
00:00:03.693 : uset g_hmd_reduced_cabin_movement "1"
00:00:03.693 : uset g_hmd_no_artifical_movement "0"
00:00:03.693 : uset i_oculus_eye_protrusion "0.09"
00:00:03.693 : uset i_oculus_eye_height "0.15"
00:00:03.693 : uset i_hmd_max_prediction "0.1"
00:00:03.693 : uset i_hmd_min_prediction "0.0"
00:00:03.693 : uset s_interior_volume "1.0"
00:00:03.693 : uset s_rumble_enabled "1"
00:00:03.693 : uset s_reverse_enabled "1"
00:00:03.693 : uset g_cam_blinker "0"
00:00:03.693 : uset g_cam_steering_value "0.94"
00:00:03.693 : uset g_cam_steering "1"
00:00:03.693 : uset g_cruise_control_grid "1"
00:00:03.693 : uset g_throttle_auto_shift "1"
00:00:03.693 : uset g_pedal_clutch_range "1.0"
00:00:03.694 : uset g_fuel_simulation "1"
00:00:03.694 : uset g_hardcore_simulation "1"
00:00:03.694 : uset g_reg_setting ""
00:00:03.694 : uset g_use_speed_limiter "1"
00:00:03.694 : uset g_hud_speed_limit "1"
00:00:03.694 : uset g_axle_drop_auto "1"
00:00:03.694 : uset g_engine_start_auto "0"
00:00:03.694 : uset g_motor_brake_auto "0"
00:00:03.694 : uset g_retarder_auto "1"
00:00:03.694 : uset g_trailer_stability "0.5"
00:00:03.694 : uset g_brake_intensity "1"
00:00:03.694 : uset g_steer_autocenter "0"
00:00:03.694 : uset g_gallon "0"
00:00:03.694 : uset g_fahrenheit "0"
00:00:03.694 : uset g_pounds "kg"
00:00:03.694 : uset g_mph "0"
00:00:03.694 : uset g_hshifter_layout "3"
00:00:03.694 : uset g_trans "3"
00:00:03.694 : uset g_lang "ru_ru"
00:00:03.694 : uset g_cutscenes "1"
00:00:04.681 : loading 'telemetryl_at' 'D:/Игры/Euro Truck Simulator 2/bin/win_x86/plugins/telemetryl_at.dll'
00:00:04.681 : unable to load: 0000007E
00:00:05.751 : uset s_sfx_enabled "1"
00:00:05.751 : uset s_music_enabled "1"
00:00:05.751 : uset s_sfx_volume "1.0"
00:00:05.751 : uset s_music_volume "0.22"
00:00:05.751 : uset s_master_volume "0.9"
00:00:05.751 : uset s_reverse_stereo "0"
00:00:05.751 : uset g_force_economy_reset "0"
00:00:05.751 : uset g_force_load_selector "0"
00:00:05.751 : uset g_autoload_ignore_autosave "0"
00:00:05.751 : uset g_start_in_truck "0"
00:00:05.751 : uset g_input_configured "1"
00:00:05.751 : uset g_income_factor "1.0"
00:00:05.751 : uset g_currency "0"
00:00:05.751 : uset g_bad_weather_factor "0.1"
00:00:05.751 : uset g_save_idx "6"
00:00:05.751 : uset g_adviser "0"
00:00:05.751 : uset g_desktop_tutorial "0"
00:00:05.751 : uset g_tutorial "0"
00:00:05.751 : uset g_fatigue "1"
00:00:05.751 : uset g_police "1"
00:00:05.751 : uset g_subtitles "0"
00:00:05.751 : uset g_clock_24 "1"
00:00:05.751 : uset g_hmd_no_3d_background "0"
00:00:05.751 : uset g_hmd_no_special_menu "0"
00:00:05.751 : uset g_hmd_reduced_cabin_movement "1"
00:00:05.751 : uset g_hmd_no_artifical_movement "0"
00:00:05.751 : uset i_oculus_eye_protrusion "0.09"
00:00:05.751 : uset i_oculus_eye_height "0.15"
00:00:05.751 : uset i_hmd_max_prediction "0.1"
00:00:05.751 : uset i_hmd_min_prediction "0.0"
00:00:05.751 : uset s_interior_volume "1.0"
00:00:05.751 : uset s_rumble_enabled "1"
00:00:05.751 : uset s_reverse_enabled "1"
00:00:05.751 : uset g_cam_blinker "0"
00:00:05.751 : uset g_cam_steering_value "0.94"
00:00:05.751 : uset g_cam_steering "1"
00:00:05.751 : uset g_cruise_control_grid "1"
00:00:05.751 : uset g_throttle_auto_shift "1"
00:00:05.751 : uset g_pedal_clutch_range "1.0"
00:00:05.751 : uset g_fuel_simulation "1"
00:00:05.751 : uset g_hardcore_simulation "1"
00:00:05.751 : uset g_reg_setting ""
00:00:05.751 : uset g_use_speed_limiter "1"
00:00:05.752 : uset g_hud_speed_limit "1"
00:00:05.752 : uset g_axle_drop_auto "1"
00:00:05.752 : uset g_engine_start_auto "0"
00:00:05.752 : uset g_motor_brake_auto "0"
00:00:05.752 : uset g_retarder_auto "1"
00:00:05.752 : uset g_trailer_stability "0.5"
00:00:05.752 : uset g_brake_intensity "1"
00:00:05.752 : uset g_steer_autocenter "0"
00:00:05.752 : uset g_gallon "0"
00:00:05.752 : uset g_fahrenheit "0"
00:00:05.752 : uset g_pounds "kg"
00:00:05.752 : uset g_mph "0"
00:00:05.752 : uset g_hshifter_layout "3"
00:00:05.752 : uset g_trans "3"
00:00:05.752 : uset g_lang "ru_ru"
00:00:05.752 : uset g_cutscenes "1"
00:00:05.767 : New profile selected: 'Александр'
00:00:05.767 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/2013 volvo fh wheels.scs
00:00:05.813 : [zipfs] 2013 volvo fh wheels.scs: read ok, 47 entries [0xadcbc521]
00:00:05.813 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/DAFE6_v04.scs
00:00:05.814 : [zipfs] DAFE6_v04.scs: read ok, 16 entries [0xf44f4d2c]
00:00:05.814 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/Display-Volvo FH 2012(ALPHA VERSION) by kuba141.scs
00:00:05.827 : [zipfs] Display-Volvo FH 2012(ALPHA VERSION) by kuba141.scs: read ok, 19 entries [0xc8629027]
00:00:05.827 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/Nouveau entrepot.scs
00:00:05.908 : [zipfs] Nouveau entrepot.scs: read ok, 56 entries [0x4d9a0f4f]
00:00:05.908 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/Small mirrors v5.scs
00:00:05.910 : [zipfs] Small mirrors v5.scs: read ok, 3 entries [0x8c747474]
00:00:05.910 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/daf 6.oq37.v1.0.zip
00:00:05.914 : [zipfs] daf 6.oq37.v1.0.zip: read ok, 31 entries [0x129bf273]
00:00:05.914 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/tabliczki_extra.scs
00:00:05.975 : [zipfs] tabliczki_extra.scs: read ok, 1312 entries [0xa0c8da75]
00:00:05.975 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-aerodynamics-2.0.1.scs
00:00:05.980 : [zipfs] trailers-pack-aerodynamics-2.0.1.scs: read ok, 209 entries [0x28c3527]
00:00:05.980 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-cement-2.0.0.scs
00:00:05.982 : [zipfs] trailers-pack-cement-2.0.0.scs: read ok, 50 entries [0x602a3fc2]
00:00:05.982 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-chemical-cistern-2.0.4.scs
00:00:06.275 : [zipfs] trailers-pack-chemical-cistern-2.0.4.scs: read ok, 572 entries [0x897effb2]
00:00:06.275 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-cistern-2.0.0.scs
00:00:06.285 : [zipfs] trailers-pack-cistern-2.0.0.scs: read ok, 126 entries [0x13d8e778]
00:00:06.285 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-glass-trailer-2.0.1.scs
00:00:06.289 : [zipfs] trailers-pack-glass-trailer-2.0.1.scs: read ok, 88 entries [0xda048aa3]
00:00:06.289 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-gooseneck-cargo-2.0.1.scs
00:00:06.551 : [zipfs] trailers-pack-gooseneck-cargo-2.0.1.scs: read ok, 738 entries [0x9cb7591d]
00:00:06.551 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-krone-coolliner-2.0.4.scs
00:00:07.136 : [zipfs] trailers-pack-krone-coolliner-2.0.4.scs: read ok, 805 entries [0xd1911557]
00:00:07.136 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-krone-profiliner-2.0.3.scs
00:00:07.880 : [zipfs] trailers-pack-krone-profiliner-2.0.3.scs: read ok, 824 entries [0xa82d7b73]
00:00:07.880 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-schmitz-scs-2.0.4.scs
00:00:08.684 : [zipfs] trailers-pack-schmitz-scs-2.0.4.scs: read ok, 1154 entries [0x42f854ce]
00:00:08.684 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-schmitz-universal-2.0.2.scs
00:00:08.924 : [zipfs] trailers-pack-schmitz-universal-2.0.2.scs: read ok, 478 entries [0x8e5715e7]
00:00:08.924 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/trailers-pack-traffic-ai-2.0.0.scs
00:00:08.928 : [zipfs] trailers-pack-traffic-ai-2.0.0.scs: read ok, 48 entries [0x756f9c6f]
00:00:08.928 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/truck_traffic.scs
00:00:08.931 : [zipfs] truck_traffic.scs: read ok, 28 entries [0xece8f3e0]
00:00:08.932 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/zzzSounds.scs
00:00:08.934 : [zipfs] zzzSounds.scs: read ok, 6 entries [0]
00:00:08.934 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzzzzzzzzzzRealistic Lighting.scs
00:00:09.727 : [zipfs] zzzzzzzzzzzzzzzzzzzzRealistic Lighting.scs: read ok, 1478 entries [0x65ee6a0]
00:00:09.727 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzzzzzzzzzzzzFAEL-Environment-V2.1-FlatRoad.scs
00:00:10.422 : [zipfs] zzzzzzzzzzzzzzzzzzzzzzFAEL-Environment-V2.1-FlatRoad.scs: read ok, 344 entries [0xd1da53a]
00:00:10.422 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzelva_currency_pack_v1-1-2.scs
00:00:10.424 : [zipfs] zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzelva_currency_pack_v1-1-2.scs: read ok, 2 entries [0xdb323dcb]
00:00:10.424 : Mounting extra package: C:/Users/userd/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzRealistic Driving Mod v2.2 Heavy Clutch.scs
00:00:10.435 : [zipfs] zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzRealistic Driving Mod v2.2 Heavy Clutch.scs: read ok, 215 entries [0x704c8252]
00:00:12.953 : game
00:00:13.278 : [bullet] Starting physics server: Bullet
00:00:13.341 : [fs] Failed to open file "/model/skybox/textures/sky_22-4.tobj" in the read_only mode
00:00:13.624 : Loaded trailers: 224
00:00:13.626 : Loaded small traffic vehicles: 30
00:00:13.629 : Loaded truck traffic vehicles: 21
00:00:13.645 : Loaded traffic trailers: 156
00:00:13.646 : Loaded addon hookups: 16
00:00:13.647 : Loading resource server data ....
00:00:13.647 : Loading road data ....
00:00:13.651 : Loading terrain data ....
00:00:13.666 : Loading railing data ....
00:00:13.668 : Loading building data ....
00:00:13.675 : Loading model data ....
00:00:13.687 : Loading prefab data ....
00:00:14.790 : Loading traffic rule data ....
00:00:14.795 : Loading sign data ....
00:00:14.851 : Loading city data ....
00:00:14.865 : Loading traffic semaphore data ....
00:00:14.868 : Loading traffic signs data ....
00:00:14.875 : Loading vegetation data ....
00:00:14.889 : Loading hinges data ....
00:00:14.903 : Loading stamp data ....
00:00:14.920 : Loading movers data ....
00:00:14.937 : Loading ferry data ....
00:00:14.954 : Loading country data ....
00:00:15.021 : Loading sound item data ....
00:00:15.023 : Loading live stream data ....
00:00:15.024 : Loading game condition data ....
00:00:15.037 : Loading trigger action data ....
00:00:15.053 : Loading cutscene data ....
00:00:15.111 : Loading cargo data ....
00:00:15.180 : Cargo 'cargo.tpsu_clothes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.180 : Cargo 'cargo.tpsu_electro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.180 : Cargo 'cargo.tpsu_furnitu': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.180 : Cargo 'cargo.tpsu_medical': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.180 : Cargo 'cargo.tpsu_pckfood': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsu_tablewa': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsu_toys': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsu_tyres': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_clothes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_drymilk': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_electro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_flour': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_furnitu': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_medical': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_pckfood': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_potatoe': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_rice': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_sugar': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_tablewa': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_toys': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpsc_tyres': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpkp_carcomp': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpkp_clothes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpkp_drymilk': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpkp_electro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpkp_flour': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpkp_furnitu': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpkp_medical': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.181 : Cargo 'cargo.tpkp_pckfood': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkp_potatoe': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkp_rice': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkp_sugar': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkp_tablewa': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkp_toys': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkp_tyres': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_apples': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_beverag': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_cheese': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_frzfood': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_icecrea': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_meat': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_oranges': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_peas': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_tomatoe': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpkc_yogurt': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpgc_beverag': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpgc_carcomp': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpgc_clothes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpgc_electro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpgc_flour': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpgc_pckfood': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.182 : Cargo 'cargo.tpgc_paper': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpgc_peas': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpgc_potatoe': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpgc_rice': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpgc_sawpane': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpgc_toys': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpgc_tyres': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpgc_wshavin': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpgl_glspack': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpch_acid': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpch_chemica': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpch_hchemic': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpch_hydroch': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpch_potahyd': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpch_sodchlo': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpch_sodhydr': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpch_sulfuri': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpad_beverag': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpad_cheese': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpad_meat': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpad_oranges': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpad_pckfood': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpad_tomatoe': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.183 : Cargo 'cargo.tpad_yogurt': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:15.184 : Loading company data ....
00:00:15.511 : Resources load time: 2251ms (26 MB)
00:00:15.524 : Map '/map/europe.mbd' loading started ....
00:00:17.302 : Map successfully loaded.
00:00:17.329 : Map load time: 1805ms (72 MB)
00:00:17.340 : Loading save '/home/profiles/D090D0BBD0B5D0BAD181D0B0D0BDD0B4D180/save/autosave/game.sii'
00:00:18.137 : Road network navigation caching started.
00:00:25.591 : Road network navigation caching finished.
00:00:25.604 : Garage update started.
00:00:25.606 : Garage spawn point not found! (karlstad)
00:00:25.606 : Garage spawn point not found! (bergen)
00:00:25.606 : Garage spawn point not found! (goteborg)
00:00:25.606 : Garage spawn point not found! (kolding)
00:00:25.606 : Garage spawn point not found! (kobenhavn)
00:00:25.606 : Garage spawn point not found! (jonkoping)
00:00:25.606 : Garage spawn point not found! (aalborg)
00:00:25.606 : Garage spawn point not found! (turku)
00:00:25.606 : Garage spawn point not found! (flensburg)
00:00:25.606 : Garage spawn point not found! (malmo)
00:00:25.606 : Garage spawn point not found! (helsinki)
00:00:25.606 : Garage spawn point not found! (kristiansand)
00:00:25.606 : Garage spawn point not found! (arhus)
00:00:25.606 : Garage spawn point not found! (renne)
00:00:25.606 : Garage spawn point not found! (mans)
00:00:25.606 : Garage spawn point not found! (esbjerg)
00:00:25.606 : Garage spawn point not found! (rouen)
00:00:25.606 : Garage spawn point not found! (caen)
00:00:25.606 : Garage spawn point not found! (stavanger)
00:00:25.606 : Garage spawn point not found! (odense)
00:00:25.606 : Garage spawn point not found! (havre)
00:00:25.606 : Garage spawn point not found! (oslo)
00:00:25.606 : Garage spawn point not found! (mikkeli)
00:00:25.606 : Garage spawn point not found! (linkoping)
00:00:25.606 : Garage spawn point not found! (lorient)
00:00:25.606 : Garage spawn point not found! (nantes)
00:00:25.606 : Garage spawn point not found! (portsmouth)
00:00:25.606 : Garage spawn point not found! (lahti)
00:00:25.606 : Garage spawn point not found! (brest)
00:00:25.606 : Garage spawn point not found! (croydon)
00:00:25.606 : Garage spawn point not found! (angers)
00:00:25.606 : Garage spawn point not found! (herning)
00:00:25.606 : Garage spawn point not found! (stockholm)
00:00:25.606 : Garage spawn point not found! (kalmar)
00:00:25.606 : Garage spawn point not found! (tampere)
00:00:25.606 : Garage spawn point not found! (poitiers)
00:00:25.606 : Garage spawn point not found! (jyvaskyla)
00:00:25.606 : Garage spawn point not found! (antwerp)
00:00:25.606 : Garage spawn point not found! (kuopio)
00:00:25.607 : Garage spawn point not found! (tours)
00:00:25.607 : Garage spawn point not found! (orlea)
00:00:25.607 : Garage spawn point not found! (borde)
00:00:25.607 : Garage spawn point not found! (bydgoszcz)
00:00:25.607 : Garage spawn point not found! (suwalki)
00:00:25.607 : Garage spawn point not found! (bbiala)
00:00:25.607 : Garage spawn point not found! (koszalin)
00:00:25.607 : Garage spawn point not found! (radom)
00:00:25.607 : Garage spawn point not found! (opole)
00:00:25.607 : Garage spawn point not found! (rzeszow)
00:00:25.607 : Garage spawn point not found! (gdynia)
00:00:25.607 : Garage spawn point not found! (swinoujscie)
00:00:25.607 : Garage spawn point not found! (nowogard)
00:00:25.607 : Garage spawn point not found! (pila)
00:00:25.607 : Garage spawn point not found! (przemysl)
00:00:25.607 : Garage spawn point not found! (sanok)
00:00:25.607 : Garage spawn point not found! (krosno)
00:00:25.607 : Garage spawn point not found! (cieszyn)
00:00:25.656 : Garage update finished.
00:00:25.658 : Economy load time: 12399ms (39 MB)
00:00:30.220 : Create actor: (80 MB)
00:00:30.242 : Game init finished. (219 MB)
00:00:39.429 : Mipmapping is not supported for npot texture: '/model/skybox/textures/n07_01.dds'.
00:00:39.430 : Mipmapping is not supported for npot texture: '/model/skybox/textures/n07_01.dds'.
00:00:39.607 : Mipmapping is not supported for npot texture: '/model/skybox/textures/n08_01.dds'.
00:00:39.607 : Mipmapping is not supported for npot texture: '/model/skybox/textures/n08_01.dds'.
00:01:36.974 : ui t console:system_02
00:01:38.253 : ui t console:system_02
00:01:38.960 : ui t console:system_02
00:01:40.439 : ui t console:system_02
00:02:51.117 : quit
00:02:51.118 : Creating save-game file (/home/profiles/D090D0BBD0B5D0BAD181D0B0D0BDD0B4D180/save/autosave/game.sii) ...
00:02:51.219 : Game has been auto-saved.
00:02:52.521 : [net] LOG INFO: Stopped
00:02:52.725 : [sys] process shutdown
Charter, автор обновил версию плагинов эмулятора автомата и обратной связи для 64-битной версии 1.15. Единственное, он не заморачивался на их разделение и упаковал все в один архив. Вот здесь это обновление.
Ребят, помогите у меня не работает плагин автомата, как я понял у меня версия x86, т.к. в папе bin папка x_86, копирую туда папку plugins, но автомат на секвенталке не работает. Как мне быть в такой ситуаций?
harlok44, вон оно че ) А я как раз на Скании никогда не езжу ) Думаю, че за фигня. Бывает резко нажмешь на тормоз, потом начинается гребля с пляской ) Коробка мечется между задней и первой скоростями и переключиться ни хрена не может.
Доброго праздника. Играю на СР (много крутых горок/спусков) и привык ездить на автомате. Грузы в основном тяжеловесы, соответственно, коробка с сильно завышенным передаточным. Игровой автомат глючит и "тормозит" (к примеру, на грунтовке пытаться тронуться с места с 65ю тоннами на 12й передаче из 21й... Дай бог на 5й сдвинешься. Практически любой подъем покруче - пока автомат думать изволит и перетирает передачи, фура останавливается окончательно и начинает катиться вниз) Вот и ищу альтернативу/варианты исправления ситуации.
Пробую сейчас автомат- плагин. Тащу 65тонн по холмам. На круизе "по горизонтали" работает. Хочу попробовать отладить под свою "прррелесть".
Но вот ниже 5-6 - "не понимай". Может что в настройках подправить, а я в этих в англицизмах дюже не силен.
Огромная просьба, если есть немного времени, не могли бы вы растолковать,что есть что и что за что отвечает по-русски. А то яндекс перевод мягко говоря неадекватен.
содержание дефолтного ини (чтоб отвечающим не рыскать/скачивать):
Скрытый текст
[AT]
/*AT_optimal_rpm = rpm_base + (rpm_coeff + rpm_adapt_coeff * (AT adaptive func, [0,1])) * (AT engine_load func, [-1,2], normally [0,1]) * (throttle ^ rpm_coeff_pow)
/*rpm_adapt_speed_coeff - speed of adaptation ( / 1 000 000 )
rpm_base=900
no_shift_rpm_area=50
rpm_coeff=400
rpm_base_adapt_coeff=200
rpm_adapt_coeff=200
rpm_adapt_speed_coeff=50
rpm_coeff_pow=20
rpm_coeff_pow_load=20
# delay between keystrokes
idle_delay=10
# delay in stopping mode
idle_shift_delay=50
# delay in normal mode
shift_delay=300
# waiting time for enter/exit manual mode
idle_manual_delay=100
rpm_limit_low=700
rpm_limit_high=2200
cc_eco_reduction=33
Сейчас пошли плавные горки и после какого-то момента прошел глюк - на небольшом подъеме дергается без перерыва с 4 на 8ю и обратно, проехал до серьезного подъема - 6-10 (потом перегрузил, удалив плагин - на 4й с трудом) (всего 21 с начальной 1й на 2-3 км/ч - иначе не втянуть)
Пробовал несколько раз.
И еще вопрос: а плагин имеет какие-либо кнопки включения/отключения его работы?
Pancha,я честно говоря,ни когда автоматы не принимал в таких играх уж так темболее,в Уаз 4х4 и Спин Тайрес.где автомат начинает с ума сходить и перекидывать передачи,да собственно такое часто и везде встречается.автомат не будет делать что ты хочешь проще наверно,просто,поставить сиквенталку,и ездить
Pancha,я честно говоря,ни когда автоматы не принимал в таких играх уж так темболее,в Уаз 4х4 и Спин Тайрес.где автомат начинает с ума сходить и перекидывать передачи,да собственно такое часто и везде встречается.автомат не будет делать что ты хочешь проще наверно,просто,поставить сиквенталку,и ездить
Я, честно говоря, и не умею ездить на ручной. Во всем моем опыте это как-то и не нужно было : на танке что включил на той и поехал, на мотоцикле тоже был полуавтомат-секвентал, пробовал на ЛИАЗе - так и там автомат. Машина мне не светит (глаза), но если б и была - скорее всего тоже автомат.
В играх тоже предпочитаю с дерганьем не связываться. Меня раздражает не схождение автомата с ума, а его неумение работать на скоростях меньше 10-12 км/ч. Проще говоря - нужен "горный" автомат для малых скоростей. С задаваемыми мной алгоритмами работы. Поскольку имеющийся даже элементарную горку преодолеть не способен. И постоянно дергать передачи "вручную" на пустяковые случаи реальные сутки мне тоже как-то не прельщает. А в сложных случаях - естественно, только секвенталка. Последняя строчка в моем предыдущем сообщении не зря, поскольку если автомат будет мне под руку суваться когда я по бревнам в грязи в горку тяжеловес заволакиваю и испортит мне "всю малину" нахрен снесу - мне такое не нужно.
А плагин вроде позволяет эти настройки делать - во всяком случае на горизонтали мне понравилось. Осталось выяснить (подозреваю, что только у автора), как с этим "зверем" общаться.
С праздниками, уважаемые! Автор плагина не отвечает, поэтому вопрос из поста 94 остается актуальным. Инструкция для настройки плагина. Кто может объяснить-помочь, ответьте пожалуйста.
Практически любой подъем покруче - пока автомат думать изволит и перетирает передачи, фура останавливается окончательно и начинает катиться вниз
Если ездишь на автомате, в меню можно назначить дополнительные кнопки АКПП-передача вверх/АКПП-передача вниз, изначально они не назначены. При езде в гору сам скидываешь передачи вниз при падении оборотов...
Поставил плагин, он не заработал, полез разбираться - нашел эти кнопки. Теперь на джойстике DFGR стоит D-N-R, а крестовиной переключаю передачи по нужде. Если хочется более "умный" автомат, ставлю галку адаптивного АКПП. По сути тот же плагин.
Сообщение отредактировал VitalissimusM: 25 сентября 2016 - 19:41
Если ездишь на автомате, в меню можно назначить дополнительные кнопки АКПП-передача вверх/АКПП-передача вниз, изначально они не назначены. При езде в гору сам скидываешь передачи вниз при падении оборотов...
Если хочется более "умный" автомат, ставлю галку адаптивного АКПП.
Я мотаюсь по жабовской СР - там без "подсказочных" кнопок можно обойтись, но я ими постоянно пользуюсь - удобно.
А вообще по настройкам: галка АКПП стоит изначально. Если включен круиз-контроль, передачи "играют в зеленой зоне, если придавил газ - уходят в желтую. Довольно удобно.
Но подъемы на СР бывают такие, что скорость сбрасывается быстрее, чем автомат думает.
Кстати. для сведения: сейчас езжу на шинах с большим сопротивлением качению - более высокие передачи на подъемах работают "в упор".