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djmassive, точнее 4000 км, груз называется "Рождественские подарки" вес 22 т. Ищи в Прямых заказах и Заказы агенств. И к этому моду он не имеет никакого отношения.
Сообщение отредактировал alexanych: 21 Декабрь 2014 - 15:51
А у меня всё заработало! 1.14.2 с 3.0. Правда, сейчас ещё в первом рейсе с этим обновлением, но пока всё нормально. И заодно хочу поблагодарить Jazzycat за отличную работу, спасибо!
Знаю, что меня сейчас закидают помидорами и внесут в чёрные списки, игрушку я скачал наугад, не зная что на неё подсяду. К сожалению, в некоторых других вещах я разбираюсь намного лучше, чем в компьютере, но как только разберусь, как проще купить её, не потеряв достижений, постараюсь это сделать. Выкладываю лог
00:00:34.244 : [zipfs] C:/Users/1/Documents/Euro Truck Simulator 2/mod/Volvo_FH16_2012_8x4.scs: http://trucksim-map.com
00:00:34.244 : [zipfs] Volvo_FH16_2012_8x4.scs: read ok, 115 entries [0x6b80c281]
00:00:34.244 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/ZZzzKenworth_Long_sound_engine_CatC15-Kriechbaum.scs
00:00:34.249 : [zipfs] ZZzzKenworth_Long_sound_engine_CatC15-Kriechbaum.scs: read ok, 69 entries [0x657756eb]
00:00:34.249 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v1.5_(compressed).scs
00:00:35.637 : [zipfs] C:/Users/1/Documents/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v1.5_(compressed).scs: www.jazzycat.ucoz.net
00:00:35.637 : [zipfs] ai_traffic_pack_by_Jazzycat_v1.5_(compressed).scs: read ok, 6799 entries [0xbce9c8d2]
00:00:35.638 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/bus_traffic_pack_by_Jazzycat_v1.0_(compressed).scs
00:00:35.789 : [zipfs] C:/Users/1/Documents/Euro Truck Simulator 2/mod/bus_traffic_pack_by_Jazzycat_v1.0_(compressed).scs: www.jazzycat.ucoz.net
00:00:35.789 : [zipfs] bus_traffic_pack_by_Jazzycat_v1.0_(compressed).scs: read ok, 386 entries [0xa12df07d]
00:00:35.789 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/currencysigns & No empty return for AI (v1.11.x).scs
00:00:35.790 : [zipfs] currencysigns & No empty return for AI (v1.11.x).scs: read ok, 2 entries [0x7985988d]
00:00:35.790 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/loading_screen_v1.0_ETS_1.11__by_Term99.scs
00:00:35.864 : [zipfs] loading_screen_v1.0_ETS_1.11__by_Term99.scs: read ok, 771 entries [0xbcff1843]
00:00:35.864 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/physics_for_ets2_v1.11.1_by_knox_xss.scs
00:00:35.864 : [zipfs] physics_for_ets2_v1.11.1_by_knox_xss.scs: read ok, 3 entries [0x3b34c7d3]
00:00:35.864 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/railway_cargo_pack_by_Jazzycat_v1.5.scs
00:00:38.542 : [zipfs] C:/Users/1/Documents/Euro Truck Simulator 2/mod/railway_cargo_pack_by_Jazzycat_v1.5.scs: www.jazzycat.ucoz.net
00:00:38.543 : [zipfs] railway_cargo_pack_by_Jazzycat_v1.5.scs: read ok, 1845 entries [0x3ec50a14]
00:00:38.543 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/railway_cargo_pack_by_Jazzycat_v1.5_eng.scs
00:00:38.546 : [zipfs] railway_cargo_pack_by_Jazzycat_v1.5_eng.scs: read ok, 67 entries [0x4e1d44ef]
00:00:38.546 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/railway_cargo_pack_by_Jazzycat_v1.5_rus.scs
00:00:38.551 : [zipfs] railway_cargo_pack_by_Jazzycat_v1.5_rus.scs: read ok, 67 entries [0xe307cc94]
00:00:38.551 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/railway_cargo_pack_by_Jazzycat_v1.5_traffic.scs
00:00:38.552 : [zipfs] railway_cargo_pack_by_Jazzycat_v1.5_traffic.scs: read ok, 3 entries [0x5903938d]
00:00:38.552 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/real_penalty_by_Baab_adapt_by_adison8.scs
00:00:38.553 : [zipfs] real_penalty_by_Baab_adapt_by_adison8.scs: read ok, 3 entries [0x4b1783f9]
00:00:38.553 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/svet_far_blignii.scs
00:00:38.554 : [zipfs] svet_far_blignii.scs: read ok, 3 entries [0xe5c934de]
00:00:38.554 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/trailers_and_cargo_pack_by_Jazzycat_v3.0_part1.scs
00:00:50.034 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.0_part1.scs: read ok, 18126 entries [0x177c8707]
00:00:50.034 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/trailers_and_cargo_pack_by_Jazzycat_v3.0_part2.scs
00:01:07.851 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.0_part2.scs: read ok, 6754 entries [0x67349999]
00:01:07.852 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/trailers_and_cargo_pack_by_Jazzycat_v3.0_rus.scs
00:01:07.894 : [zipfs] C:/Users/1/Documents/Euro Truck Simulator 2/mod/trailers_and_cargo_pack_by_Jazzycat_v3.0_rus.scs: www.jazzycat.ucoz.net
00:01:07.894 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.0_rus.scs: read ok, 415 entries [0x814dd348]
00:01:07.894 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/vehicle_TDU_for_1.9.x_(compressed).scs
00:01:09.452 : [zipfs] vehicle_TDU_for_1.9.x_(compressed).scs: read ok, 7598 entries [0x2ee07542]
00:01:09.452 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/volvo_2009_8x4_(v1.7.x).scs
00:01:09.463 : [zipfs] volvo_2009_8x4_(v1.7.x).scs: read ok, 188 entries [0x982b1835]
00:01:09.464 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/zZzz_roadhunter_pack_v1.scs
00:01:11.136 : [zipfs] zZzz_roadhunter_pack_v1.scs: read ok, 1894 entries [0x3cdc53df]
00:01:11.136 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/zzredmirrorfixw.scs
00:01:11.137 : [zipfs] zzredmirrorfixw.scs: read ok, 19 entries [0xdf4c8794]
00:01:11.137 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/zzz increases the mass of the cargo & prices to 100% by adison8.scs
00:01:11.139 : [zipfs] zzz increases the mass of the cargo & prices to 100% by adison8.scs: read ok, 97 entries [0x6d82daf5]
00:01:11.139 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/zzzETS2 nazvania gorodov po russki v1.11.x (edit).scs
00:01:11.144 : [zipfs] zzzETS2 nazvania gorodov po russki v1.11.x (edit).scs: read ok, 92 entries [0x7109afc3]
00:01:11.144 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/zzzzRealeReifenDirtUpgrade.scs
00:01:11.148 : [zipfs] zzzzRealeReifenDirtUpgrade.scs: read ok, 59 entries [0x186ac9b6]
00:01:11.148 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/zzzzz50k_addonsw.scs
00:01:11.164 : [zipfs] zzzzz50k_addonsw.scs: read ok, 275 entries [0x2a69082f]
00:01:11.164 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/zzzzzSunvisor_by_ChaosTruckerw.scs
00:01:11.173 : [zipfs] zzzzzSunvisor_by_ChaosTruckerw.scs: read ok, 180 entries [0x6be9ca0e]
00:01:11.173 : Mounting extra package: C:/Users/1/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzVolvo_VNL_780_Reworked v3.scs
00:01:12.119 : [zipfs] zzzzzzzzzzzVolvo_VNL_780_Reworked v3.scs: read ok, 1027 entries [0x544a1aca]
00:01:12.175 : game
00:01:12.736 : [bullet] Starting physics server: Bullet
00:01:13.252 : Loaded trailers: 751
00:01:13.284 : Loaded small traffic vehicles: 168
00:01:13.296 : Loaded truck traffic vehicles: 31
00:01:13.400 : Loaded traffic trailers: 462
00:01:13.404 : Loaded addon hookups: 40
00:01:13.408 : Loading resource server data ....
00:01:13.408 : Loading road data ....
00:01:13.437 : Loading terrain data ....
00:01:13.462 : Loading railing data ....
00:01:13.474 : Loading building data ....
00:01:13.490 : Loading model data ....
00:01:13.540 : Loading prefab data ....
00:01:16.002 : Loading traffic rule data ....
00:01:16.008 : Loading sign data ....
00:01:16.076 : Loading city data ....
00:01:16.106 : Loading traffic semaphore data ....
00:01:16.112 : Loading traffic signs data ....
00:01:16.120 : Loading vegetation data ....
00:01:16.142 : Loading hinges data ....
00:01:16.157 : Loading stamp data ....
00:01:16.166 : Loading movers data ....
00:01:16.174 : Loading ferry data ....
00:01:16.190 : Loading country data ....
00:01:16.555 : Loading sound item data ....
00:01:16.557 : Loading live stream data ....
00:01:16.558 : Loading game condition data ....
00:01:16.574 : Loading trigger action data ....
00:01:16.590 : Loading cutscene data ....
00:01:16.657 : Loading cargo data ....
00:01:16.706 : [unit] File '/def/cargo/schluter.sii', line 9:
00:01:16.706 : Included at '/def/cargo.jazzycat.sii', line 3:
00:01:16.706 : [unit] The unit 'cargo.schluter' of type 'cargo_data' has no attribute named 'valuable'.
00:01:16.707 : load_filtered_unit_array() - Failed to load units from file (/def/cargo.jazzycat.sii)
00:01:16.724 : [unit] File '/def/cargo/aircond.dlc_trailers.sii', line 7:
00:01:16.724 : Included at '/def/cargo.dlc_trailers.sii', line 10:
00:01:16.724 : [unit] The unit 'cargo.aircond' of type 'cargo_data' has no attribute named 'valuable'.
00:01:16.724 : load_filtered_unit_array() - Failed to load units from file (/def/cargo.dlc_trailers.sii)
00:01:16.725 : Cargo 'cargo.acetylene': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.726 : Cargo 'cargo.acid': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.726 : Cargo 'cargo.alualk': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.727 : Cargo 'cargo.ammunition': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.728 : Cargo 'cargo.apples': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.729 : Cargo 'cargo.arsenic': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.731 : Cargo 'cargo.beverages': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.734 : Cargo 'cargo.cement': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.736 : Cargo 'cargo.cheese': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.737 : Cargo 'cargo.chemicals': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.738 : Cargo 'cargo.chlorine': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.739 : Cargo 'cargo.clothes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.740 : Cargo 'cargo.coal': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.741 : Cargo 'cargo.concrete': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.742 : Cargo 'cargo.contamin': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.743 : Cargo 'cargo.cyanide': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.743 : Cargo 'cargo.diesel': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.744 : Cargo 'cargo.digger1000': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.745 : Cargo 'cargo.digger500': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.745 : Cargo 'cargo.diggers': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.747 : Cargo 'cargo.dynamite': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.747 : Cargo 'cargo.electronics': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.749 : Cargo 'cargo.excavator': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.749 : Cargo 'cargo.explosives': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.750 : Cargo 'cargo.fertilizer': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.751 : Cargo 'cargo.fireworks': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.752 : Cargo 'cargo.flour': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.753 : Cargo 'cargo.fluorine': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.755 : Cargo 'cargo.forklifts': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.756 : Cargo 'cargo.frozen_food': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.757 : Cargo 'cargo.furniture': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.758 : Cargo 'cargo.glass': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.759 : Cargo 'cargo.glass_packed': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.760 : Cargo 'cargo.gravel': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.761 : Cargo 'cargo.hipresstank': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.762 : Cargo 'cargo.hmetal': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.763 : Cargo 'cargo.hwaste': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.763 : Cargo 'cargo.hydrochlor': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.764 : Cargo 'cargo.hydrogen': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.765 : Cargo 'cargo.icecream': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.765 : Cargo 'cargo.pipes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.765 : Cargo 'cargo.kerosene': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.766 : Cargo 'cargo.lead': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.766 : Cargo 'cargo.logs': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.766 : Cargo 'cargo.lpg': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.767 : Cargo 'cargo.lumber': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.767 : Cargo 'cargo.magnesium': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.768 : Cargo 'cargo.medicals': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.768 : Cargo 'cargo.mercuric': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.768 : Cargo 'cargo.mondeos': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.769 : Cargo 'cargo.neon': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.770 : Cargo 'cargo.nitrocel': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.770 : Cargo 'cargo.nitrogen': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.770 : Cargo 'cargo.oil': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.771 : Cargo 'cargo.oranges': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.772 : Cargo 'cargo.ore': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.772 : Cargo 'cargo.paper': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.773 : Cargo 'cargo.peas': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.773 : Cargo 'cargo.pesticide': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.774 : Cargo 'cargo.petrol': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.775 : Cargo 'cargo.phosphor': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.776 : Cargo 'cargo.potahydro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.776 : Cargo 'cargo.potassium': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.777 : Cargo 'cargo.potatoes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.777 : Cargo 'cargo.rice': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.778 : Cargo 'cargo.sand': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.779 : Cargo 'cargo.sodchlor': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.779 : Cargo 'cargo.sodhydro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.779 : Cargo 'cargo.sodium': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.780 : Cargo 'cargo.sugar': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.780 : Cargo 'cargo.sulfuric': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.780 : Cargo 'cargo.tableware': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.781 : Cargo 'cargo.tomatoes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.782 : Cargo 'cargo.toys': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.782 : Cargo 'cargo.tractors': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.782 : Cargo 'cargo.tyres': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.784 : Cargo 'cargo.yogurt': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.20ftopen': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.blade': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.class': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.dollkrone1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.cat': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.doll_bf3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.doll_fuss': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.doll_kipper': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.doll_kiste1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.doll_kiste2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.785 : Cargo 'cargo.doll_leer': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.doll_leer2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.doll_mkran': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.doll_mulde': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.doll_pr764': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.doll_rotor': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.doll_rotor2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.doll_teer': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.volvo230': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.dryliner': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.786 : Cargo 'cargo.krone4': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.krone5': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.rotorblade': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.maschplatte': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.boatlanding': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.tep70': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.wagon': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.tgm3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.metro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.c36': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.desau': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.787 : Cargo 'cargo.cist68': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.cist15150': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.chme3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.chs4': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.er9': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.te7': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.met_lom': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.m62': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.poluvagon': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.2te': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.rcg': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.788 : Cargo 'cargo.dgku': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.hop_sod': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.plat13974401': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.plat_b': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.boxcar117038': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.hop_cov': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.track': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.fl_car_45': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.fl_car_62': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.fl_car_p': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.789 : Cargo 'cargo.r_kit': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.co_car': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.hop19758': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.bc11270': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.la': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.edk300': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.cl316': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.ss4': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.cist15144': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.met134094': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.met129008': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.svtgr': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.790 : Cargo 'cargo.cementr': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.cem_ru': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.tgm1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.bouda': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.pa300': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.g70k': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.cist_cem': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.woodchip': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.cist52_644': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.thrall': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.791 : Cargo 'cargo.hop19739': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.plat139744': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.dresina': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.box_ispan': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.hcar_isp': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.gp40': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.metro2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.flatbed': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.plat234000': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.c64k': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.boxcar': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.792 : Cargo 'cargo.bitum': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.793 : Cargo 'cargo.hop_2bay': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.793 : Cargo 'cargo.hop_3bay': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.793 : Cargo 'cargo.hop_4bay': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.793 : Cargo 'cargo.fl_car_centr': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:16.802 : Loading company data ....
00:01:17.682 : Resources load time: 5076ms (12 MB)
00:01:17.682 : Map '/map/europe.mbd' loading started ....
00:01:23.336 : Map successfully loaded.
00:01:23.390 : Map load time: 5708ms (166 MB)
00:01:23.410 : Loading save '/home/profiles/476F6F6477696E323439/save/autosave/game.sii'
00:01:25.084 : Road network navigation caching started.
00:01:25.574 : Unable to find route from: company.volatile.tree_et.birmingham to iveco_jazzy(siktivkar)!
00:01:25.643 : Unable to find route from: company.volatile.sellplan.southampton to iveco_jazzy(siktivkar)!
00:01:25.712 : Unable to find route from: company.volatile.fcp.poznan to iveco_jazzy(siktivkar)!
00:01:25.778 : Unable to find route from: company.volatile.quarry.salzburg to iveco_jazzy(siktivkar)!
00:01:25.846 : Unable to find route from: company.volatile.stokes.nurnberg to iveco_jazzy(siktivkar)!
00:01:25.916 : More failures to find a route.
00:02:16.377 : Map link conflict for 0x3243CD9AC100274, two items are probably using the same prefab
00:02:16.744 : Map link conflict for 0x326C0A5B440015B, two items are probably using the same prefab
00:02:16.815 : Map link conflict for 0x326C0A61CC000D3, two items are probably using the same prefab
00:02:16.996 : Road network navigation caching finished.
00:02:17.055 : Garage update started.
00:02:17.791 : Garage spawn point not found! (brestru)
00:02:18.270 : Garage update finished.
00:02:18.280 : Economy load time: 65675ms (61 MB)
00:02:18.458 : [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/long/truck.pmg' with size 24661078
00:02:26.098 : [fs] Failed to open file "/material/environment/env.tobj" in the read_only mode
00:02:26.518 : Create actor: (177 MB)
00:02:26.588 : Game init finished. (426 MB)
00:07:47.742 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
00:07:48.023 : Game has been auto-saved.
00:08:05.495 : [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/long/truck.pmg' with size 24661078
02:23:17.127 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
02:23:17.807 : Game has been auto-saved.
02:26:56.303 : Nothing to activate
02:26:56.341 : Nothing to activate
02:26:56.380 : Nothing to activate
02:28:28.938 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
02:28:29.599 : Game has been auto-saved.
02:32:51.465 : Nothing to activate
02:32:51.514 : Nothing to activate
02:32:51.558 : Nothing to activate
02:33:39.446 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
02:33:40.105 : Game has been auto-saved.
02:34:34.556 : [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/long/truck.pmg' with size 24661078
02:38:04.520 : [traffic] Vehicle 9 uses horn.
02:39:31.021 : Nothing to activate
02:39:31.084 : Nothing to activate
02:40:07.962 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
02:40:08.663 : Game has been auto-saved.
02:40:25.494 : [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/long/truck.pmg' with size 24661078
02:41:38.815 : Error computing toll! (start tollgate is invalid)
02:41:39.945 : Error computing toll! (start tollgate is invalid)
02:41:40.073 : Error computing toll! (start tollgate is invalid)
02:41:50.978 : [traffic] Vehicle 8 uses horn.
02:46:04.825 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
02:46:05.554 : Game has been auto-saved.
02:51:08.917 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
02:51:09.624 : Game has been auto-saved.
02:56:14.289 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
02:56:14.925 : Game has been auto-saved.
02:56:41.449 : [fs] Failed to open file "/material/environment/env.tobj" in the read_only mode
03:01:20.345 : Creating save-game file (/home/profiles/476F6F6477696E323439/save/autosave_drive/game.sii) ...
03:01:21.007 : Game has been auto-saved.
03:03:39.914 : [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/long/truck.pmg' with size 24661078
keks76, лог игры выкладывай, так как то что ты пишешь абсолютная лож, грузы не пропадают ни с этим паком, ни с каким другим. Пропадают грузы только у тех кто на репаках и у тех кто ставит старые версии прицепов и паков
Устал я, ребята, каждые две страницы отвечать на одни и те же вопросы и разбирать одни и те же проблемы. Поэтому накропал для вас FAQ. Читайте и учитесь справляться со своими проблемами сами. Материалов по игре в инете тонны, в том числе и по решению проблем.
FAQ по паку прицепов и грузов от Jazzycat
Скрытый текст
В1: Мне не нравится груз. Как мне его убрать из заказов?
О1: Откройте файл def\cargo.jazzycat.sii и удалите строчку с этим грузом.
В2: Как мне изменить массу для груза?
О2: Массы грузов прописаны в файлах прицепов здесь: def\cargo\название_груза\название_прицепа.sii параметр mass:
В3: Как мне изменить название груза и стоимость перевозки?
О3: В файлах def\cargo\название_груза.sii параметры name: и price_coef:
В4: Как мне заменить/убрать прицеп, перевозящий груз?
О4: Прицепы для грузов прописаны здесь: def\cargo\название_груза\название_прицепа.sii
Вы можете удалить, заменить либо добавить прицепы для конкретных грузов.
В папке должен остаться как минимум один прицеп.
В5: А можно убрать прицепы из заказов, но оставить в траффике?
О5: Можно. Удалите файл def\vehicle\trailer_storage.jazzycat.sii и Вы получите очень большой пак прицепов для траффика.
В6: Как мне убрать прицеп/прицепы из траффика?
О6: Откройте файл def\vehicle\trailer_traffic_storage.jazzycat.sii и удалите строчки с этими прицепами. Можно удалить весь
файл. Тогда прицепов из пака в траффике не будет вообще.
В7: Я сделал наикрутейшие скины для дефолтных прицепов. Как мне заменить ими те, что в паке?
О7: В паке, вместо 13 дефолтных скинов, используются 82 скина - для каждого прицепа в каждой фирме свой скин. Все это
добро лежит здесь: vehicle\trailer_eu\company\название_фирмы\скины.dds
Переименуйте ваши скины так же, как в паке и замените ими мои файлы.
В8: А-а-а!!! У меня пропали все грузы!!! Хелп!!!
О8: Вам повезло собрать коллекцию модов, конфликт между которыми приводит к невозможности загрузить игрой
дефолтный список грузов, без которого грузы не генерируются вообще. В логе должна быть такая строчка:
load_filtered_unit_array() - Failed to load units from file (/def/cargo.sii)
Перед ней будет блок ошибок, приведших к такому результату. Либо садитесь и чистите ручками все конфликты до
исчезновения ошибок, либо убираете/добавляете моды по одному до вычисления проблемного. После этого лучше
перегрузиться с последнего рабочего сохранения, когда грузы еще были.
В9: Как мне убрать/добавить груз в заказы для компании?
О9: Грузы по компаниям расписаны здесь:
def\company\название_компании\in\название_груза.sii
def\company\название_компании\out\название_груза.sii
В папке in лежат грузы на ввоз, в папке out - грузы на вывоз. Удаляете файлы грузов, которые Вам не нужны, добавляете
те, которые нужны. Можно удалить папку компании целиком. В этом случае грузов из пака в ней не будет.
Jazzycat, Как неберегущему секреты "фирмы"-БОЛЬШОЕ СПАСИБО.(в отличии от некоторых).
Кстати,тут взял груз и прицеп у него "Союзтрансавто",полное ощущение что сверху просто плита серого пластика без "альфы" и прочего...Ошибка у меня или это по игре так?
И как владелец "маомнтового компа"...насколько нагрузят систему если подключить ваши:
vnr, со скрином гораздо лучше. Во-первых, это крыша, которая в процессе игры игроку либо не видна, либо видна с такого расстояния, когда работают уже 3 или 4 мипмапы, соответственно, тратить на нее время нет никакого резона. Во-вторых, это авторский прицеп и Вы можете вот здесь спросить непосредственно у автора, почему он сделал такую корявую крышу.
PS Вы еще под прицеп залетите - днище, наверное, вообще ужас-ужас ))
Всем добрый день, спросить хотел а нет другой альтернативной ссылки на скачку пака? v3 почему то на этих не могу скачать нет скорости и все, с других ссылок все качает хорошо