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У нас Вы найдете лучшие моды для игр American Truck Simulator, Euro Truck Simulator 2 (Российские Просторы, RusMap, Southern Region, IWR), Fagrming Simulator и Spin Tires! Кроме этого, Вы сможете найти ответы на интересующие Вас вопросы о любимых играх, получить техническую поддержку, выиграть ценные призы в проводящихся на форуме конкурсах и розыгрышах, и просто приятно провести время! Для того, чтобы Вы могли полноценно пользоваться всеми функциями сайта, необходимо пройти быструю регистрацию, которая не займет и минуты. После регистрации Вы сможете создавать новые темы, общаться в уже существующих темах и чате, персонализировать свой личный профиль, участвовать в конкурсах и многое, многое другое! Вступайте в сообщество виртуальных дальнобойщиков ПРЯМО СЕЙЧАС! Если Вы уже зарегистрированы, то можете ВОЙТИ на форум под своим аккаунтом.
00:00:18.997 : [zipfs] C:/Users/лёха/Documents/Euro Truck Simulator 2/mod/____l___Arap_Korna_leti7kedil.scs: Soru, Эzin, Эletiюim: leti7kedil@outlook.com.tr
00:00:18.997 : [zipfs] ____l___Arap_Korna_leti7kedil.scs: read ok, 53 entries [0x76666606]
00:00:18.997 : Mounting extra package: C:/Users/лёха/Documents/Euro Truck Simulator 2/mod/zz[Trailer-ETS2] Mod Pack v3.2.scs
00:00:19.095 : [zipfs] zz[Trailer-ETS2] Mod Pack v3.2.scs: read ok, 3159 entries [0xd23de22c]
00:00:19.499 : game
00:00:19.835 : [bullet] Starting physics server: Bullet
00:00:20.167 : Loaded trailers: 148
00:00:20.174 : Loaded small traffic vehicles: 30
00:00:20.178 : Loaded truck traffic vehicles: 22
00:00:20.184 : Loaded traffic trailers: 25
00:00:20.186 : Loaded addon hookups: 16
00:00:20.190 : Loading resource server data ....
00:00:20.190 : Loading vegetation data ....
00:00:20.206 : Loading road data ....
00:00:20.213 : Loading terrain data ....
00:00:20.223 : Loading railing data ....
00:00:20.227 : Loading building data ....
00:00:20.238 : Loading model data ....
00:00:20.259 : Loading prefab data ....
00:00:20.332 : Loading traffic rule data ....
00:00:20.335 : Loading sign data ....
00:00:20.389 : Loading city data ....
00:00:20.408 : Loading traffic semaphore data ....
00:00:20.413 : Loading traffic signs data ....
00:00:20.427 : Loading hinges data ....
00:00:20.434 : Loading stamp data ....
00:00:20.450 : Loading movers data ....
00:00:20.467 : Loading ferry data ....
00:00:20.484 : Loading country data ....
00:00:20.518 : Loading sound item data ....
00:00:20.521 : Loading live stream data ....
00:00:20.534 : Loading game condition data ....
00:00:20.551 : Loading trigger action data ....
00:00:20.567 : Loading cutscene data ....
00:00:20.590 : Loading cargo data ....
00:00:20.598 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.a380engines' (of type 'cargo_data').
00:00:20.599 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.boat' (of type 'cargo_data').
00:00:20.599 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.bricks' (of type 'cargo_data').
00:00:20.599 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.case' (of type 'cargo_data').
00:00:20.600 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.krone1000' (of type 'cargo_data').
00:00:20.600 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.locom62' (of type 'cargo_data').
00:00:20.601 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.ltyres' (of type 'cargo_data').
00:00:20.601 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.m1a2abrams' (of type 'cargo_data').
00:00:20.602 : Ignoring obsolete attribute 'heavy' of unit 'cargo.sat.mantgx' (of type 'cargo_data').
00:00:20.605 : Ignoring obsolete attribute 'heavy' of unit 'cargo.tmp.gabaryt1' (of type 'cargo_data').
00:00:20.605 : Ignoring obsolete attribute 'heavy' of unit 'cargo.tmp.gabaryt2' (of type 'cargo_data').
00:00:20.605 : Ignoring obsolete attribute 'heavy' of unit 'cargo.tmp.gabaryt3' (of type 'cargo_data').
00:00:20.606 : Ignoring obsolete attribute 'heavy' of unit 'cargo.tmp.gabaryt4' (of type 'cargo_data').
00:00:20.606 : Ignoring obsolete attribute 'heavy' of unit 'cargo.tmp.gabaryt5' (of type 'cargo_data').
00:00:20.606 : Ignoring obsolete attribute 'heavy' of unit 'cargo.tmp.gabaryt6' (of type 'cargo_data').
00:00:20.623 : Cargo 'cargo.sat.a380engines': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.623 : Cargo 'cargo.sat.acid': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.624 : Cargo 'cargo.sat.agricult': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.624 : Cargo 'cargo.sat.apples': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.624 : Cargo 'cargo.sat.beverages': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.624 : Cargo 'cargo.sat.boat': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.624 : Cargo 'cargo.sat.bricks': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.625 : Cargo 'cargo.sat.case': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.625 : Cargo 'cargo.sat.cheese': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.625 : Cargo 'cargo.sat.chemicals': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.625 : Cargo 'cargo.sat.clothes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.625 : Cargo 'cargo.sat.diesel': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.626 : Cargo 'cargo.sat.drymilk': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.626 : Cargo 'cargo.sat.electronics': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.626 : Cargo 'cargo.sat.flour': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.627 : Cargo 'cargo.sat.frozen_food': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.627 : Cargo 'cargo.sat.furniture': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.627 : Cargo 'cargo.sat.glass_packed': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.627 : Cargo 'cargo.sat.hchemicals': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.627 : Cargo 'cargo.sat.icecream': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.pipes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.krone1000': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.locom62': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.logs': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.ltyres': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.lumber': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.m1a2abrams': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.mantgx': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.meat': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.medicals': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.628 : Cargo 'cargo.sat.oranges': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.629 : Cargo 'cargo.sat.food': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.629 : Cargo 'cargo.sat.peas': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.629 : Cargo 'cargo.sat.petrol': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.629 : Cargo 'cargo.sat.sugar': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.629 : Cargo 'cargo.sat.tableware': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.630 : Cargo 'cargo.sat.tomatoes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.630 : Cargo 'cargo.sat.toys': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.630 : Cargo 'cargo.sat.yogurt': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.630 : Cargo 'cargo.sat.yacht': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.630 : Cargo 'cargo.schmitz_ch_1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.schmitz_ch_2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.bodex1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.bodex2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.jumbo1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.jumbo2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.jumbo3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.krone_l1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.krone_le': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.krone_f_d': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.631 : Cargo 'cargo.krone_f': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.krone_f_k': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.krone_f_w': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.narko1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.narko2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.narko3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.pezzaioli1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schmitz_24_1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schm_c20_1c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schm_c20_2c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schm_c20_3c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schm_c20b1c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schm_c20b2c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schm_c20b3c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schm_c40_1c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.632 : Cargo 'cargo.schm_c40_2c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.schm_c40_3c': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.cement_mixc': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.opentop.coalc': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.opentop.gravelc': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.opentop.orec': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.opentop.sandc': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.tmp.gabaryt1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.tmp.gabaryt2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.tmp.gabaryt3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.tmp.gabaryt4': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.tmp.gabaryt5': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.tmp.gabaryt6': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.kobu1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.kobu2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.kobu3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.633 : Cargo 'cargo.fruehauf1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.fruehauf2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.fruehauf3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.schwarzb1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.cisternc1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.cisternc2': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.cisternc3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.cisternc4': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.cisternc5': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.horse': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.cows': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.ic': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.634 : Cargo 'cargo.icc': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:20.635 : Loading company data ....
00:00:20.876 : Resources load time: 1070ms (179 MB)
00:00:20.876 : Map '/map/europe.mbd' loading started ....
00:00:22.027 : Map successfully loaded.
00:00:22.058 : Map load time: 1182ms (0 MB)
00:00:22.085 : Loading save '/home/profiles/D0BBD191D185D0B020343031/save/autosave/game.sii'
00:00:23.523 : Road network navigation caching started.
00:00:27.619 : Road network navigation caching finished.
00:00:27.640 : Garage update started.
00:00:27.936 : Garage update finished.
00:00:27.940 : Economy load time: 8133ms (9 MB)
00:00:30.564 : Create actor: (52 MB)
00:00:30.617 : Game init finished. (241 MB)
00:00:46.484 : Model in old format detected '/vehicle/trailer_eu/schmitz/universal/universal.pmg', please upgrade format to improve load performance!
00:01:22.905 : Trailer position is occupied by player! 13633.5;72.9239;13798.5
00:01:29.753 : ui t console:system_02
00:01:42.962 : goto linz
00:01:45.867 : ui t console:system_02
00:03:14.921 : Model in old format detected '/vehicle/trailer_eu/krone/profi_liner/profiliner.pmg', please upgrade format to improve load performance!
00:03:50.424 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave_job_7/game.sii) ...
00:03:50.445 : Game has been auto-saved.
00:09:09.605 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave_drive/game.sii) ...
00:09:09.612 : Game has been auto-saved.
00:09:43.238 : Chassis reused with different wheel size setup: /vehicle/trailer_eu/sat_aerodyna/aero_dynamic.pmd
00:09:43.238 : Front wheel sizes, old [] versus new [].
00:09:43.239 : Rear wheel sizes, old [0.511, 0.511, 0.511, 0.511, 0.511, 0.511] versus new [0.512, 0.512, 0.512, 0.512, 0.512, 0.512].
00:11:12.817 : screenshot
00:11:12.817 : screenshot
00:11:14.137 : Screenshot written: '/screenshot/ets2_00018.png'.
00:11:15.856 : Model in old format detected '/vehicle/trailer_eu/krone/cool_liner/cool_liner.pmg', please upgrade format to improve load performance!
00:12:04.163 : water level unregistered (0)
00:14:12.518 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave_drive/game.sii) ...
00:14:12.525 : Game has been auto-saved.
00:19:23.901 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave_drive/game.sii) ...
00:19:23.908 : Game has been auto-saved.
00:20:51.979 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave/game.sii) ...
00:20:52.000 : Game has been auto-saved.
00:27:08.537 : water level unregistered (1)
00:47:35.268 : water level unregistered (1)
00:48:16.131 : water level unregistered (1)
00:48:18.651 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave_drive/game.sii) ...
00:48:18.660 : Game has been auto-saved.
00:51:51.392 : water level unregistered (1)
00:52:07.854 : screenshot
00:52:07.854 : screenshot
00:52:09.169 : Screenshot written: '/screenshot/ets2_00019.png'.
00:52:14.567 : screenshot
00:52:14.567 : screenshot
00:52:15.889 : Screenshot written: '/screenshot/ets2_00020.png'.
00:53:11.376 : ui t console:system_02
00:53:34.888 : goto aberdeen
00:53:36.341 : water level unregistered (1)
00:53:38.414 : ui t console:system_02
00:53:39.838 : water level unregistered (1)
00:54:56.529 : ui t console:system_02
00:55:14.029 : goto edinburgh
00:55:16.776 : ui t console:system_02
00:55:17.662 : water level unregistered (0)
00:55:32.852 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave_drive/game.sii) ...
00:55:32.859 : Game has been auto-saved.
00:56:22.029 : ui t console:system_02
00:56:38.507 : goto glasgow
00:56:41.246 : ui t console:system_02
00:59:35.014 : water level unregistered (0)
00:59:47.499 : water level unregistered (0)
01:00:02.772 : water level unregistered (0)
01:00:15.572 : water level unregistered (0)
01:00:27.984 : water level unregistered (1)
01:15:16.014 : water level unregistered (1)
01:16:18.956 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave_drive/game.sii) ...
01:16:18.964 : Game has been auto-saved.
01:18:08.352 : water level unregistered (1)
01:18:14.818 : Model in old format detected '/vehicle/trailer_eu/krone/profi_liner/profiliner.pmg', please upgrade format to improve load performance!
01:19:21.229 : water level unregistered (1)
01:21:06.622 : quit
01:21:06.623 : Creating save-game file (/home/profiles/D0BBD191D185D0B020343031/save/autosave/game.sii) ...
01:21:06.646 : Game has been auto-saved.
01:21:06.971 : water level unregistered (0)
01:21:07.448 : [net] LOG INFO: Stopped
01:21:07.975 : [sys] process shutdown
Давно не заходил в игру , сегдня обновился. Графика стала лучше , свет фар трафика заметнее , много небольших изменений которые сразу и не замечаешь . Слетов игры не было.