Jekkk, удали карту Аргентины она сырая, много ошибок от префабов и остального

Jaguar2015, лог весь, а не ошибку
Добро пожаловать на форум TRUCK-SIM.CLUB!
У нас Вы найдете лучшие моды для игр American Truck Simulator, Euro Truck Simulator 2 (Российские Просторы, RusMap, Southern Region, IWR), Fagrming Simulator и Spin Tires! Кроме этого, Вы сможете найти ответы на интересующие Вас вопросы о любимых играх, получить техническую поддержку, выиграть ценные призы в проводящихся на форуме конкурсах и розыгрышах, и просто приятно провести время! Для того, чтобы Вы могли полноценно пользоваться всеми функциями сайта, необходимо пройти быструю регистрацию, которая не займет и минуты. После регистрации Вы сможете создавать новые темы, общаться в уже существующих темах и чате, персонализировать свой личный профиль, участвовать в конкурсах и многое, многое другое! Вступайте в сообщество виртуальных дальнобойщиков ПРЯМО СЕЙЧАС! Если Вы уже зарегистрированы, то можете ВОЙТИ на форум под своим аккаунтом.
私は精霊と話します
Jekkk, удали карту Аргентины она сырая, много ошибок от префабов и остального
Jaguar2015, лог весь, а не ошибку
Поблагодарили 1 Пользователь:
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Инструктор
Taran KZ, Саня привет!Погляди в чём проблема карта жабы вчера 1 рейс попробовал сегодня решил продолжить вылетает при загрузке
Поблагодарили 1 Пользователь:
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私は精霊と話します
Поблагодарили 1 Пользователь:
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Любитель
Помогите!Часто вылетает игра после проезда 1-10 км!
Про слабую видеокарту и пр. писать не нужно,т.к раньше все было нормально!
Из модов:RusMap(1.4.7)
Краз 260
Пак русских трейлеров
Фикс для трейлеров(Якобы исправляет вылет)
Версия игры:1.16
Раньше все было нормально,ездил на Truckers Map r.43,но потом с ней приключилась та же истроия!
00:00:00.000 : [sys] running on x86 / Windows 7 x86 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: D:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD Athlon II P340 Dual-Core Processor] with 2 cores (2 threads) at ~2194MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2143115Hz
00:00:00.000 : [mem] physical total: 3066M
00:00:00.000 : [mem] physical avail: 1764M
00:00:00.000 : [mem] virtual total: 2047M
00:00:00.000 : [mem] virtual avail: 1526M
00:00:00.000 : [mem] Trying to allocate memory pool (307200K)
00:00:00.000 : [mem] Allocated 2 temporary loading buffer(s)
00:00:00.015 : [steamctrl] Initialized Steam controller subsystem with config (D:/Steam/steamapps/common/Euro Truck Simulator 2/controller.vdf)
00:00:00.193 : [hashfs] base.scs: Mounted and validated, 45700 entries (88C2579578B7310F95909A85EDB4461D51AC3C1104EC522DCFF90284E3D76B1)
00:00:00.195 : [hashfs] core.scs: Mounted and validated, 4 entries (4C8E6AC0D599E79EA81E756FB26540865A234CA005C0F185D453A5BC5AB0C5F)
00:00:00.351 : [hashfs] def.scs: Mounted and validated, 5798 entries (A1EAD4AEF4EF9971DB299363836703DA7FDD515662ED79ED156890B77D22ED6)
00:00:00.542 : [hashfs] locale.scs: Mounted and validated, 168 entries (174FF4787AD6657AE43112B2C464DD5936059727F927B91C64BC074DD6B762B)
00:00:00.544 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (5CC8F0CB7F84AF4E4D5CCBEC096CD7E8EBA8F94F3CC1A40F36D6F887A3A974C)
00:00:00.544 : [ufs] Home directory: 'C:/Users/Алексей/Documents/Euro Truck Simulator 2'.
00:00:00.572 : exec /home/config.cfg
00:00:00.572 : [sys] Executing /home/config.cfg ...
00:00:00.572 : uset r_full_resolution_corrections "0"
00:00:00.572 : uset r_force_color_shadowmaps "0"
00:00:00.572 : uset g_hw_info "1"
00:00:00.572 : uset g_line_sort "0"
00:00:00.572 : uset g_cargo_sort "0"
00:00:00.572 : uset g_tooltip_delay "0.4"
00:00:00.572 : uset g_global_force_load_selector "0"
00:00:00.572 : uset g_desktop_fadeout "60"
00:00:00.572 : uset r_wireframe "0"
00:00:00.572 : uset r_multimon_border_fov_right "0"
00:00:00.573 : uset r_multimon_border_fov_left "0"
00:00:00.573 : uset r_multimon_mode "0"
00:00:00.573 : uset r_segment_cache_static_buffers "1"
00:00:00.573 : uset r_segment_cache_behavior "3"
00:00:00.573 : uset r_use_depth_bounds "1"
00:00:00.573 : uset r_show_light_pixel_coverage "0"
00:00:00.573 : uset r_deferred_debug "0"
00:00:00.573 : uset r_mirror_scale_y "1"
00:00:00.573 : uset r_mirror_scale_x "1"
00:00:00.573 : uset r_scale_y "0.755208"
00:00:00.573 : uset r_scale_x "0.749634"
00:00:00.573 : uset r_normal_maps "1"
00:00:00.573 : uset r_sunshafts "0"
00:00:00.573 : uset r_color_saturation "1.0"
00:00:00.573 : uset r_color_yellow_blue "0.0"
00:00:00.573 : uset r_color_magenta_green "0.0"
00:00:00.573 : uset r_color_cyan_red "0.0"
00:00:00.573 : uset r_color_correction "1"
00:00:00.573 : uset r_dof_filter_size "0.5"
00:00:00.573 : uset r_dof_transition "400.0"
00:00:00.573 : uset r_dof_start "200.0"
00:00:00.573 : uset r_dof "0"
00:00:00.573 : uset r_mlaa_threshold "1.0"
00:00:00.573 : uset r_mlaa "0"
00:00:00.573 : uset r_hdr "0"
00:00:00.573 : uset r_fake_shadows "1"
00:00:00.573 : uset r_sun_shadow_texture_size "2048"
00:00:00.573 : uset r_sun_shadow_quality "0"
00:00:00.573 : uset r_mirror_view_distance "80"
00:00:00.573 : uset r_deferred_mirrors "0"
00:00:00.573 : uset r_deferred "1"
00:00:00.573 : uset r_nowmi "0"
00:00:00.573 : uset r_startup_progress "0"
00:00:00.573 : uset r_setup_done "1"
00:00:00.573 : uset r_gamma "1.0"
00:00:00.573 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.573 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.573 : uset r_manual_stereo_ui_fov "80"
00:00:00.573 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.573 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.573 : uset r_manual_stereo_in_menu "1"
00:00:00.574 : uset r_nv_stereo_mode "2"
00:00:00.574 : uset r_no_frame_tracking "0"
00:00:00.574 : uset r_msaa "0"
00:00:00.574 : uset r_fullscreen "1"
00:00:00.574 : uset r_mode "1366x768x32x0"
00:00:00.574 : uset r_path ""
00:00:00.574 : uset r_device "dx9"
00:00:00.574 : uset i_virtual_cursor_speed "500.0"
00:00:00.574 : uset g_trackir "1"
00:00:00.574 : uset g_pedestrian "1"
00:00:00.574 : uset g_light_span_factor "1"
00:00:00.574 : uset g_light_distance_factor "1"
00:00:00.574 : uset g_vehicle_flare_lights "0"
00:00:00.574 : uset g_auto_traffic_headlights "0"
00:00:00.574 : uset g_traffic "1"
00:00:00.574 : uset g_kdop_preview "0"
00:00:00.574 : uset g_screenshot_on_bug "0"
00:00:00.574 : uset g_developer "0"
00:00:00.574 : uset g_wc_fps "0.0"
00:00:00.574 : uset g_wc_radius "-1.0"
00:00:00.574 : uset g_steam_rich_presence "1"
00:00:00.574 : uset g_steam_browser "1"
00:00:00.574 : uset g_steam_screenshots "2"
00:00:00.574 : uset g_artist_id "0"
00:00:00.574 : uset g_save_format "0"
00:00:00.574 : uset g_flyspeed "100.0"
00:00:00.574 : uset g_news "-1"
00:00:00.574 : uset g_colbox "0"
00:00:00.574 : uset g_radio_mode "1"
00:00:00.574 : uset g_ignore_low_fps "0"
00:00:00.574 : uset g_truck_light_quality "1"
00:00:00.574 : uset g_truck_light_specular "1"
00:00:00.574 : uset g_gfx_all_scales "0"
00:00:00.574 : uset g_gfx_advanced "0"
00:00:00.574 : uset g_gfx_quality "-1"
00:00:00.574 : uset g_hq_3d_screenshot "0"
00:00:00.574 : uset g_menu_aa_limit "8"
00:00:00.574 : uset g_additional_water_fov "20.0f"
00:00:00.574 : uset g_rain_reflect_hookups "0"
00:00:00.574 : uset g_rain_reflect_actor "0"
00:00:00.574 : uset g_rain_reflect_traffic "0"
00:00:00.574 : uset g_rain_reflect_cache "0"
00:00:00.575 : uset g_rain_reflection "0"
00:00:00.575 : uset g_reflection "1"
00:00:00.575 : uset g_grass_density "1"
00:00:00.575 : uset g_veg_detail "1"
00:00:00.575 : uset g_minicon "0"
00:00:00.575 : uset g_console "0"
00:00:00.575 : uset g_texture_usage_stats "0"
00:00:00.575 : uset g_fps "0"
00:00:00.575 : uset g_stream_exts ".ogg;.mp3"
00:00:00.575 : uset r_vsync "1"
00:00:00.575 : uset r_anisotropy_factor "0.2"
00:00:00.575 : uset r_texture_detail "0"
00:00:00.575 : uset t_averaging_window_length "20"
00:00:00.581 : [lang] Language autodetection: 419
00:00:00.597 : Selected language: ru_ru
00:00:00.597 : Euro Truck Simulator 2 init ver.1.16.2s (rev. e326bc1e1947)
00:00:00.615 : [net] LOG INFO: Started
00:00:00.632 : Setting UI reference mode to: 1440x900...
00:00:00.632 : [gfx] Selected rendering device: dx9
00:00:00.789 : [dx9] NVAPI not detected. (-2)
00:00:00.789 : [dx9] Direct3D9Ex detected.
00:00:00.789 : [dx9] Number of adapters found: 1
00:00:00.845 : [dx9] Adapter #0: AMD Radeon 6600M and 6700M Series / 1016 (1024) MB (aticfx32.dll, 8.17.10.1280, 20140417)
00:00:00.846 : [dx9] Using SM3X rendering path
00:00:00.847 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:00:00.995 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:01.663 : [al] device: OpenAL Soft
00:00:01.663 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.739 : [al] vendor: OpenAL Community
00:00:01.739 : [al] version: 1.1 ALSOFT 1.14
00:00:01.739 : [al] renderer: OpenAL Soft
00:00:01.739 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.739 : [snd] Started sound update thread
00:00:01.815 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.820 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:02.087 : dispatch
00:00:02.087 : exit
00:00:06.017 : [ui] Controller setup start
00:00:06.026 : [inp] Classifying devices
00:00:06.028 : [ui] Controller setup done
00:00:21.684 : Mounting extra package: C:/Users/Алексей/Documents/Euro Truck Simulator 2/mod/kraz260koral.scs
00:00:21.766 : [zipfs] kraz260koral.scs: read ok, 1104 entries [0x7eda7109]
00:00:21.766 : Mounting extra package: C:/Users/Алексей/Documents/Euro Truck Simulator 2/mod/zzz__TrailerPackOffRoadRus_Koral_fix_v2.1.scs
00:00:21.814 : [zipfs] zzz__TrailerPackOffRoadRus_Koral_fix_v2.1.scs: read ok, 4 entries [0x51c52678]
00:00:21.814 : Mounting extra package: C:/Users/Алексей/Documents/Euro Truck Simulator 2/mod/zzzzTrailerPackOffRoadRus_Koral_v2.scs
00:00:24.018 : [zipfs] zzzzTrailerPackOffRoadRus_Koral_v2.scs: read ok, 3430 entries [0x96e486bd]
00:00:24.018 : Mounting extra package: C:/Users/Алексей/Documents/Euro Truck Simulator 2/mod/zzzzz_rusmap_ver_1.4.7_for_ets2_1.15.1_def.scs
00:00:24.087 : [zipfs] zzzzz_rusmap_ver_1.4.7_for_ets2_1.15.1_def.scs: read ok, 1693 entries [0x74a748c6]
00:00:24.088 : Mounting extra package: C:/Users/Алексей/Documents/Euro Truck Simulator 2/mod/zzzzz_rusmap_ver_1.4.7_for_ets2_1.15.1_map.scs
00:00:24.383 : [zipfs] zzzzz_rusmap_ver_1.4.7_for_ets2_1.15.1_map.scs: read ok, 488 entries [0x320c9b9]
00:00:24.383 : Mounting extra package: C:/Users/Алексей/Documents/Euro Truck Simulator 2/mod/zzzzz_rusmap_ver_1.4.7_for_ets2_1.15.1_model.scs
00:00:36.053 : [zipfs] zzzzz_rusmap_ver_1.4.7_for_ets2_1.15.1_model.scs: read ok, 12412 entries [0xad208fbc]
00:00:52.413 : Profile 'Евгений_RusMap' created.
00:00:52.420 : uset s_sfx_enabled "1"
00:00:52.420 : uset s_music_enabled "1"
00:00:52.420 : uset s_sfx_volume "1.0"
00:00:52.420 : uset s_music_volume "0.8"
00:00:52.420 : uset s_master_volume "1.0"
00:00:52.420 : uset s_reverse_stereo "0"
00:00:52.420 : uset g_force_economy_reset "0"
00:00:52.420 : uset g_force_load_selector "0"
00:00:52.420 : uset g_autoload_ignore_autosave "0"
00:00:52.420 : uset g_start_in_truck "0"
00:00:52.420 : uset g_input_configured "0"
00:00:52.420 : uset g_income_factor "1.0"
00:00:52.420 : uset g_currency "0"
00:00:52.420 : uset g_bad_weather_factor "0.07"
00:00:52.420 : uset g_save_idx "1"
00:00:52.420 : uset g_adviser "1"
00:00:52.421 : uset g_desktop_tutorial "1"
00:00:52.421 : uset g_tutorial "1"
00:00:52.421 : uset g_fatigue "1"
00:00:52.421 : uset g_police "1"
00:00:52.421 : uset g_subtitles "0"
00:00:52.421 : uset g_clock_24 "1"
00:00:52.421 : uset g_hmd_no_3d_background "0"
00:00:52.421 : uset g_hmd_no_special_menu "0"
00:00:52.421 : uset g_hmd_reduced_cabin_movement "1"
00:00:52.421 : uset g_hmd_no_artifical_movement "0"
00:00:52.421 : uset i_oculus_eye_protrusion "0.09"
00:00:52.421 : uset i_oculus_eye_height "0.15"
00:00:52.421 : uset i_hmd_max_prediction "0.1"
00:00:52.421 : uset i_hmd_min_prediction "0.0"
00:00:52.421 : uset s_interior_volume "1.0"
00:00:52.421 : uset s_rumble_enabled "1"
00:00:52.421 : uset s_reverse_enabled "1"
00:00:52.422 : uset g_cam_blinker "0"
00:00:52.422 : uset g_cam_physics_value "1.0"
00:00:52.422 : uset g_cam_physics "1"
00:00:52.422 : uset g_cam_steering_reverse "1.0"
00:00:52.422 : uset g_cam_steering_value "1.0"
00:00:52.422 : uset g_cam_steering "0"
00:00:52.422 : uset g_cruise_control_smart "0.0"
00:00:52.422 : uset g_cruise_control_grid "5.0"
00:00:52.422 : uset g_throttle_auto_shift "0"
00:00:52.422 : uset g_pedal_clutch_range "1.0"
00:00:52.422 : uset g_fuel_simulation "0"
00:00:52.422 : uset g_hardcore_simulation "0"
00:00:52.422 : uset g_reg_setting "reg_setting.europe"
00:00:52.422 : uset g_use_speed_limiter "1"
00:00:52.422 : uset g_hud_speed_limit "1"
00:00:52.422 : uset g_axle_drop_auto "1"
00:00:52.423 : uset g_engine_start_auto "1"
00:00:52.423 : uset g_motor_brake_auto "0"
00:00:52.423 : uset g_retarder_auto "0"
00:00:52.423 : uset g_trailer_stability "0.5"
00:00:52.423 : uset g_brake_intensity "1.0"
00:00:52.423 : uset g_steer_autocenter "1"
00:00:52.423 : uset g_gallon "0"
00:00:52.423 : uset g_fahrenheit "0"
00:00:52.423 : uset g_pounds "kg"
00:00:52.423 : uset g_mph "0"
00:00:52.423 : uset g_hshifter_layout "0"
00:00:52.423 : uset g_trans "0"
00:00:52.423 : uset g_lang_set "1"
00:00:52.423 : uset g_lang "ru_ru"
00:00:52.423 : uset g_cutscenes "1"
00:00:53.397 : [inp] Initial evaluation
00:00:53.397 : [inp] Classifying devices
00:00:53.403 : [inp] Applying input.clutch.default
00:00:53.405 : [inp] Applying input.look.default
00:00:53.406 : [inp] Applying input.gearbox.updown.default
00:00:53.407 : [inp] Applying input.gearbox.drive.default
00:00:53.408 : [inp] Applying input.gearbox.hshifter.default
00:00:53.411 : [inp] No steering axis found, fallback selection
00:00:53.412 : [inp] Trying to find a valid combination
00:00:53.412 : [inp] No combination found.
00:00:53.414 : [inp] Applying input.steer.default
00:00:53.417 : [inp] Applying input.pedals.default
00:00:53.418 : [inp] Applying input.clutch.default
00:00:53.420 : [inp] Applying input.look.default
00:00:53.421 : [inp] Applying input.gearbox.updown.default
00:00:53.422 : [inp] Applying input.gearbox.drive.default
00:00:53.423 : [inp] Applying input.gearbox.hshifter.default
00:00:53.666 : [inp] Applying input.steer.default
00:00:53.668 : [inp] Applying input.pedals.default
00:00:53.668 : [inp] Applying input.clutch.default
00:00:53.669 : [inp] Applying input.look.default
00:00:53.670 : [inp] Applying input.gearbox.updown.default
00:00:53.670 : [inp] Applying input.gearbox.drive.default
00:00:53.670 : [inp] Applying input.gearbox.hshifter.default
00:00:53.672 : Disabling h-shifter selection, no controller
00:00:55.765 : game
00:00:56.300 : [bullet] Starting physics server: Bullet
00:00:56.956 : Loaded trailers: 215
00:00:56.964 : Loaded small traffic vehicles: 30
00:00:56.971 : Loaded truck traffic vehicles: 21
00:00:56.974 : Loaded traffic trailers: 14
00:00:56.976 : Loaded addon hookups: 16
00:00:56.978 : Loading resource server data ....
00:00:56.978 : Loading road data ....
00:00:56.985 : Loading terrain data ....
00:00:57.039 : Loading railing data ....
00:00:57.045 : Loading building data ....
00:00:57.055 : Loading model data ....
00:00:57.128 : Loading prefab data ....
00:01:01.044 : Loading traffic rule data ....
00:01:01.049 : Loading sign data ....
00:01:01.125 : Loading city data ....
00:01:01.158 : Loading traffic semaphore data ....
00:01:01.168 : Loading traffic signs data ....
00:01:01.262 : Loading vegetation data ....
00:01:01.285 : Loading hinges data ....
00:01:01.308 : Loading stamp data ....
00:01:01.313 : Loading movers data ....
00:01:01.317 : Loading ferry data ....
00:01:01.320 : Loading country data ....
00:01:01.375 : Loading sound item data ....
00:01:01.377 : Loading live stream data ....
00:01:01.378 : Loading game condition data ....
00:01:01.383 : Loading trigger action data ....
00:01:01.400 : Loading cutscene data ....
00:01:01.449 : Loading cargo data ....
00:01:01.472 : Ignoring obsolete attribute 'heavy' of unit 'cargo.concrete' (of type 'cargo_data').
00:01:01.482 : Ignoring obsolete attribute 'heavy' of unit 'cargo.hipresstank' (of type 'cargo_data').
00:01:01.505 : Cargo 'cargo.acetylene': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.506 : Cargo 'cargo.acid': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.507 : Cargo 'cargo.alualk': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.508 : Cargo 'cargo.ammunition': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.508 : Cargo 'cargo.apples': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.509 : Cargo 'cargo.arsenic': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.511 : Cargo 'cargo.beverages': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.513 : Cargo 'cargo.cement': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.514 : Cargo 'cargo.cheese': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.515 : Cargo 'cargo.chemicals': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.516 : Cargo 'cargo.chlorine': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.516 : Cargo 'cargo.clothes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.518 : Cargo 'cargo.coal': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.518 : Cargo 'cargo.concrete': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.519 : Cargo 'cargo.contamin': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.519 : Cargo 'cargo.cyanide': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.520 : Cargo 'cargo.diesel': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.521 : Cargo 'cargo.digger1000': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.521 : Cargo 'cargo.digger500': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.522 : Cargo 'cargo.diggers': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.523 : Cargo 'cargo.dynamite': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.523 : Cargo 'cargo.electronics': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.524 : Cargo 'cargo.excavator': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.525 : Cargo 'cargo.explosives': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.526 : Cargo 'cargo.fertilizer': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.526 : Cargo 'cargo.fireworks': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.527 : Cargo 'cargo.flour': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.528 : Cargo 'cargo.fluorine': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.528 : Cargo 'cargo.forklifts': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.529 : Cargo 'cargo.frozen_food': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.530 : Cargo 'cargo.furniture': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.531 : Cargo 'cargo.glass': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.531 : Cargo 'cargo.glass_packed': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.532 : Cargo 'cargo.gravel': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.533 : Cargo 'cargo.hipresstank': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.534 : Cargo 'cargo.hmetal': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.534 : Cargo 'cargo.hwaste': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.535 : Cargo 'cargo.hydrochlor': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.535 : Cargo 'cargo.hydrogen': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.536 : Cargo 'cargo.icecream': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.536 : Cargo 'cargo.pipes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.537 : Cargo 'cargo.kerosene': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.537 : Cargo 'cargo.lead': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.538 : Cargo 'cargo.logs': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.538 : Cargo 'cargo.lpg': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.538 : Cargo 'cargo.lumber': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.539 : Cargo 'cargo.magnesium': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.539 : Cargo 'cargo.medicals': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.540 : Cargo 'cargo.mercuric': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.541 : Cargo 'cargo.mondeos': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.542 : Cargo 'cargo.neon': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.542 : Cargo 'cargo.nitrocel': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.543 : Cargo 'cargo.nitrogen': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.543 : Cargo 'cargo.oil': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.544 : Cargo 'cargo.oranges': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.545 : Cargo 'cargo.ore': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.546 : Cargo 'cargo.paper': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.546 : Cargo 'cargo.peas': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.547 : Cargo 'cargo.pesticide': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.548 : Cargo 'cargo.petrol': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.548 : Cargo 'cargo.phosphor': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.548 : Cargo 'cargo.potahydro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.548 : Cargo 'cargo.potassium': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.549 : Cargo 'cargo.potatoes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.549 : Cargo 'cargo.rice': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.550 : Cargo 'cargo.sand': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.551 : Cargo 'cargo.sodchlor': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.551 : Cargo 'cargo.sodhydro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.552 : Cargo 'cargo.sodium': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.553 : Cargo 'cargo.sugar': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.553 : Cargo 'cargo.sulfuric': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.554 : Cargo 'cargo.tableware': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.555 : Cargo 'cargo.tomatoes': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.555 : Cargo 'cargo.toys': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.556 : Cargo 'cargo.tractors': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.557 : Cargo 'cargo.tyres': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.559 : Cargo 'cargo.yogurt': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:01:01.561 : Loading company data ....
00:01:02.015 : Resources load time: 5765ms (10 MB)
00:01:02.041 : Map '/map/europe.mbd' loading started ....
00:01:04.667 : Map successfully loaded.
00:01:04.700 : Map load time: 2658ms (0 MB)
00:01:04.701 : Game state load failed. Game state will be restored from the initial save.
00:01:05.612 : Economy reset - company mismatch
00:01:05.619 : Road network navigation caching started.
00:01:18.257 : Road network navigation caching finished.
00:01:18.288 : Garage update started.
00:01:18.736 : Garage update finished.
00:01:18.738 : Creating save-game file (/home/profiles/D095D0B2D0B3D0B5D0BDD0B8D0B95F5275734D6170/save/autosave/game.sii) ...
00:01:18.754 : Game has been auto-saved.
00:01:18.779 : Economy load time: 22528ms (6 MB)
00:01:18.840 : Game init finished. (16 MB)
00:01:35.099 : Creating save-game file (/home/profiles/D095D0B2D0B3D0B5D0BDD0B8D0B95F5275734D6170/save/autosave/game.sii) ...
00:01:35.117 : Game has been auto-saved.
00:01:35.203 : Another save is under way!
00:01:35.203 : Game has been auto-saved.
00:01:40.609 : Unable to find 'Model' '13dlc' for 0x2E78D8A2E100333
00:01:40.812 : Unable to find 'Model' '68dlc' for 0x2F0CABB1790041D
00:01:40.813 : Unable to find 'Model' '68dlc' for 0x2F0CABBDB50041C
00:01:40.813 : Unable to find 'Model' '68dlc' for 0x2F0CABBDD400420
00:01:41.083 : Unable to find 'Model' '13dlc' for 0x2E79480642003B1
00:01:41.084 : Unable to find 'Model' '22dlc' for 0x2E8E1B372E00256
00:01:41.084 : Unable to find 'Model' '65dlc' for 0x2E8ECFBDDF002B1
00:01:41.084 : Unable to find 'Model' '31dlc' for 0x2E8ED4F730002B9
00:01:41.084 : Unable to find 'Model' '58dlc' for 0x2E8ED914DB002C3
00:01:41.084 : Unable to find 'Model' '10dlc' for 0x2E8ED91E74002CA
00:01:41.086 : Unable to find 'Model' '10dlc' for 0x2EE2DC85D10033E
00:01:41.087 : Unable to find 'Model' '13dlc' for 0x2EE65957FB00516
00:01:41.087 : Unable to find 'Model' '13dlc' for 0x2EE65AC99F00518
00:01:41.087 : Unable to find 'Model' '65dlc' for 0x2EF6241EC20020C
00:01:51.519 : [model] Unknown look name 'look1' on model '/prefab/truck_dealer/truck_dealer_02.pmd'
00:02:08.635 : [model] Unknown look name 'look1' on model '/prefab/truck_dealer/truck_dealer_02.pmd'
00:02:14.266 : Incompatible save game loaded.
00:02:43.186 : g_mode dx9 1366x768x32x0 1 0
00:02:43.850 : [gfx] Selected rendering device: dx9
00:02:44.000 : [dx9] NVAPI not detected. (-2)
00:02:44.000 : [dx9] Direct3D9Ex detected.
00:02:44.000 : [dx9] Number of adapters found: 1
00:02:44.065 : [dx9] Adapter #0: AMD Radeon 6600M and 6700M Series / 1016 (1024) MB (aticfx32.dll, 8.17.10.1280, 20140417)
00:02:44.065 : [dx9] Using SM3X rendering path
00:02:44.066 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:02:44.261 : [dx9] D3D9 device sucessfully created [HWVP]
00:02:47.839 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:02:47.841 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:03:20.646 : [model] Unknown look name 'look1' on model '/prefab/truck_dealer/truck_dealer_02.pmd'
00:04:06.362 : g_mode dx9 1366x768x32x0 1 0
00:04:06.996 : [gfx] Selected rendering device: dx9
00:04:07.021 : [dx9] NVAPI not detected. (-2)
00:04:07.021 : [dx9] Direct3D9Ex detected.
00:04:07.021 : [dx9] Number of adapters found: 1
00:04:07.090 : [dx9] Adapter #0: AMD Radeon 6600M and 6700M Series / 1016 (1024) MB (aticfx32.dll, 8.17.10.1280, 20140417)
00:04:07.091 : [dx9] Using SM3X rendering path
00:04:07.092 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:04:07.223 : [dx9] D3D9 device sucessfully created [HWVP]
00:04:08.738 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:04:08.740 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:04:39.607 : [model] Unknown look name 'look1' on model '/prefab/truck_dealer/truck_dealer_02.pmd'
00:06:30.907 : [model] Unknown look name 'look1' on model '/prefab/truck_dealer/truck_dealer_02.pmd'
00:08:03.241 : [dx9] Failed to allocate vertex buffer of 4194304 bytes (pool: default). [0x8007000e]
00:08:03.257 : dx9_buffer.cpp(117): ??0vertex_buffer_t@dx9@prism@@QAE@QAVcontext_t@12@I_N@Z: Failed to allocate vertex buffer.
Поблагодарили 1 Пользователь:
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私は精霊と話します
ЕвгенийДальнобой, карта не адаптирована для патча
В обновлении 1.16 присутствуют и незначительные изменения карты, а также обновленные большие дилерские центры. Обратите внимание, это может привести к конфликтам модов, так или иначе связанных с ними, так что если у вас возникнут проблемы, то отключите эти модификации.
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Любитель
Taran KZ,Я на Truckers Map нормально ездил,потом как-то запустил и вот.....
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私は精霊と話します
ЕвгенийДальнобой, а в описании темы карты что написано?
RusMap(1.4.7)эта карта для версии 1.15.х, а я тебе написал ответ
В обновлении 1.16 присутствуют и незначительные изменения карты, а также обновленные большие дилерские центры. Обратите внимание, это может привести к конфликтам модов, так или иначе связанных с ними, так что если у вас возникнут проблемы, то отключите эти модификации.
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Любитель
Taran KZ,Это я понял.Но точно такая же проблема и с Truckers Map,а она же для 1.16?!
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私は精霊と話します
.Но точно такая же проблема и с Truckers Map,а она же для 1.16?за этим решением проблемы к жабе
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Космический пират
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Любитель
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Дальнобойщик
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Элита
Что/кто за жаба?)
Ето жаба, он и сайт своим именем назвал.
Сообщение отредактировал Repin: 08 февраля 2015 - 21:57
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Дальнобойщик
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Начинающий водитель
Помогите, не знаю в чём проблема:
Сообщение отредактировал Dmitrij Kvashnin: 09 февраля 2015 - 15:07
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Мастер
Dmitrij Kvashnin, скорее всего это 01_eastern_express_ver_5_0_ets2_1_14.scs. Больше вариантов не вижу. Тем более не уверен, но врядлиэто версия под 1.16
Также удаляй:
railway_cargo_pack_by_Jazzycat_v1.5.2_eng.scs
military_cargo_pack_by_Jazzycat_v1.5.3_eng.scs
trailers_and_cargo_pack_by_Jazzycat_v3.0_eng.scs.
Сообщение отредактировал Дима Кучко: 09 февраля 2015 - 15:34
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Начинающий водитель
Дима Кучко,Спасибо, и да ВЭ 5.0
![]() | И да, без удаления Jazzycat овских паков никак? |
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私は精霊と話します
Dmitrij Kvashnin, качай ВЭ 5.1, в версии 5.0 погода не под патч, паки Джеззи удалять не надо, тут только с погодой трабла, можно так же открыть архив с картой и удалить всё что связано с погодой и остаться на ВЭ 5.0
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Мастер
Dmitrij Kvashnin, я не говорю удалять паки джазиката. Когда качаешь моды нужно читать описание. Это пакеты английских названий грузов, и их не надо включать если у тебя стоять русские названия.
Сообщение отредактировал Дима Кучко: 09 февраля 2015 - 17:50
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Начинающий водитель
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Начинающий водитель
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Стажер
Парни пол ночи маюсь уже.... включаю выключаю моды вроде все играешь... бац вылет... поставил RUSMAP на 1.16 все нормально но только с родной карты заезжаешь на Беларусь все начинается подлаговывание а в автосалонах вылетает если долго копаешь с конфигурациями
помогайте лог вот
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Мастер
Boben2008, самый лучший и единственный вариант докупить как минимум 2gb оперативки и поставить win x64. В таком варианте твоего железа у тебя будет вылетать на любой карте кроме дефолта. Езда на кастом траках чревата вылетами также.
Еще pete379jp__truck__parts__full.scs выдает кучу ошибок. Его можно смело выключать.
Сообщение отредактировал Дима Кучко: 11 февраля 2015 - 05:50
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Boben2008, при двух гигабайтах ОЗУ папку mod можно сразу удалять. Более менее нормальная игра будет только на дефолте.
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Инструктор
Всем доброго времени суток ! Прошу помощи. При вьезде в Варшаву вылет из игры. Версия 1.16 ** карта дефолт + В.Э. 1.15 Вот часть лога :
00:00:39.350 : [bullet] Starting physics server: Bullet
00:00:39.737 : Loaded trailers: 768
00:00:39.742 : Loaded small traffic vehicles: 30
00:00:39.746 : Loaded truck traffic vehicles: 21
00:00:39.816 : Loaded traffic trailers: 474
00:00:39.817 : Loaded addon hookups: 16
00:00:39.819 : Loading resource server data ....
00:00:39.819 : Loading road data ....
00:00:39.830 : Loading terrain data ....
00:00:39.848 : Loading railing data ....
00:00:39.852 : Loading building data ....
00:00:39.868 : Loading model data ....
00:00:39.900 : Loading prefab data ....
00:00:41.593 : Loading traffic rule data ....
00:00:41.597 : Loading sign data ....
00:00:41.654 : Loading city data ....
00:00:41.675 : Loading traffic semaphore data ....
00:00:41.679 : Loading traffic signs data ....
00:00:41.763 : Loading vegetation data ....
00:00:41.786 : Loading hinges data ....
00:00:41.797 : Loading stamp data ....
00:00:41.802 : Loading movers data ....
00:00:41.814 : Loading ferry data ....
00:00:41.848 : Loading country data ....
00:00:41.902 : Loading sound item data ....
00:00:41.914 : Loading live stream data ....
00:00:41.948 : Loading game condition data ....
00:00:41.981 : Loading trigger action data ....
00:00:42.015 : Loading cutscene data ....
00:00:42.066 : Loading cargo data ....
00:00:42.165 : Cargo 'cargo.abc.abc': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.165 : Cargo 'cargo.aldi.aldi': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.165 : Cargo 'cargo.alma.alma': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.auchan.auchan': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.biedrona.biedrona': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.bomi.bomi': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.carfur.carfur': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.centrum.centrum': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.delikatesyc.delikatesyc': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.euro.euro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.fresh.fresh': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.groszek.groszek': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.kaufland.kaufland': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.leclerk.leclerk': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.lewiatan.lewiatan': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.lidl.lidl': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.makro.makro': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.166 : Cargo 'cargo.marche.marche': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.nasz.nasz': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.netto.netto': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.plus.plus': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.polo.polo': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.pp.pp': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.real.real': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.selgros.selgros': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.spar.spar': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.spare.spare': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.spolem.spolem': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.stokrotka.stokrotka': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.tesco.tesco': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.zabka.zabka': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.167 : Cargo 'cargo.profilsparks.cheese': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.168 : Cargo 'cargo.profilsparks.pallets': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:42.251 : Loading company data ....
00:00:42.911 : Resources load time: 3584ms (11 MB)
00:00:42.911 : Map '/map/europe.mbd' loading started ....
00:00:45.940 : Map successfully loaded.
00:00:45.949 : Missing target link for ferry destination! (kdop_link.ferry.esbjerg)
00:00:45.954 : Missing target link for ferry destination! (kdop_link.ferry.esbjerg)
00:00:45.962 : Missing target link for ferry destination! (kdop_link.ferry.esbjerg)
00:00:46.008 : Map load time: 3096ms (2 MB)
00:00:46.015 : Loading save '/home/profiles/D093D0BED180D0B4D0B5D0B9/save/autosave_drive/game.sii'
00:00:46.175 : Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:46.175 : Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:46.175 : Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:46.175 : Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:46.175 : Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:46.175 : Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:46.175 : Ignoring obsolete attribute 'exp_heavy_bonus' of unit 'economy.data.storage' (of type 'economy_data').
00:00:47.196 : Road network navigation caching started.
00:01:31.543 : Road network navigation caching finished.
00:01:31.596 : Garage update started.
00:01:31.737 : Garage spawn point not found! (rgev)
00:01:31.737 : Garage spawn point not found! (pinsk)
00:01:31.786 : Garage spawn point not found! (vyazma)
00:01:31.786 : Garage spawn point not found! (yukhnov)
00:01:31.786 : Garage spawn point not found! (luki)
00:01:31.787 : Garage spawn point not found! (obninsk)
00:01:31.787 : Garage spawn point not found! (mstislavl)
00:01:31.787 : Garage spawn point not found! (mozir)
00:01:31.787 : Garage spawn point not found! (bryansk)
00:01:31.787 : Garage spawn point not found! (volokolamsk)
00:01:31.817 : Garage spawn point not found! (orsha)
00:01:31.847 : Garage spawn point not found! (slavgorod)
00:01:31.847 : Garage spawn point not found! (velig)
00:01:31.847 : Garage spawn point not found! (roslavl)
00:01:31.847 : Garage spawn point not found! (nevel)
00:01:31.847 : Garage spawn point not found! (brect)
00:01:32.083 : Garage spawn point not found! (brest)
00:01:32.196 : Garage spawn point not found! (uxta)
00:01:32.196 : Garage spawn point not found! (severodvinsk)
00:01:32.196 : Garage spawn point not found! (nowajgorod)
00:01:32.196 : Garage spawn point not found! (nowaj_ladoga)
00:01:32.222 : Garage spawn point not found! (v4)
00:01:32.222 : Garage spawn point not found! (narj_mar)
00:01:32.222 : Garage spawn point not found! (ustcil)
00:01:32.222 : Garage spawn point not found! (holmogorj)
00:01:32.222 : Garage spawn point not found! (kotlas)
00:01:32.222 : Garage spawn point not found! (kotala)
00:01:32.222 : Garage spawn point not found! (vologda)
00:01:32.222 : Garage spawn point not found! (kirov)
00:01:32.222 : Garage spawn point not found! (cherepovec)
00:01:32.222 : Garage spawn point not found! (alakurtti)
00:01:32.222 : Garage spawn point not found! (tixwin)
00:01:32.222 : Garage spawn point not found! (velik)
00:01:32.222 : Garage spawn point not found! (arxangelsk)
00:01:32.222 : Garage spawn point not found! (witegra)
00:01:32.222 : Garage spawn point not found! (siktivkar)
00:01:32.222 : Garage spawn point not found! (ust_usa)
00:01:32.222 : Garage spawn point not found! (severomorsk)
00:01:32.222 : Garage spawn point not found! (arzamas16)
00:01:32.222 : Garage spawn point not found! (v5)
00:01:32.222 : Garage spawn point not found! (onega)
00:01:32.222 : Garage spawn point not found! (kargopol)
00:01:32.222 : Garage spawn point not found! (pleseck)
00:01:32.223 : Garage spawn point not found! (severomorsk3)
00:01:32.223 : Garage spawn point not found! (nadim)
00:01:32.223 : Garage spawn point not found! (urengoi)
00:01:32.223 : Garage spawn point not found! (salehard)
00:01:32.223 : Garage spawn point not found! (horei)
00:01:32.223 : Garage spawn point not found! (novomoskovsk)
00:01:33.201 : Garage update finished.
00:01:33.206 : Economy load time: 53879ms (13 MB)
00:01:40.659 : Create actor: (92 MB)
00:01:40.725 : Game init finished. (119 MB)
00:03:56.856 : [model] Unknown look name 'gr_ger_main' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:56.859 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.254 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.278 : Incorrect prefab variant definition! uid: 0x2935DFFE1003F9
00:03:57.280 : [model] Unknown look name 'gr_ger_main' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.281 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.312 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.331 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.633 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.670 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.670 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.670 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.670 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.701 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.701 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.701 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:03:57.701 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
00:04:51.848 : [model] Unknown variant name 'mercedes' on model '/prefab/truck_dealer/truck_dealer.pmd'
Поблагодарили 1 Пользователь:
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